A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 157.85.95.83:28926
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.95.83:28926. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,351 of all servers, the top 69%. It last wiped 21d ago.
Keywordsquad softcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, and #624 of the quad servers (top 75%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 16.3 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 7 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 7 Oct, 23:3521d ago | 1 | – | running | 0 |
| Mon 21 Sep, 16:3837d ago | 2 | halved by day 7 | 16.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.95.83:28926 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 23:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3650 |
| Seed | 1067453059 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| [EA] Softcore 1quad · monthly · 67 on average | 43/350 |
| [US] Facepunch Softcore 2NA · quad · monthly · 59 on average | 41/300 |
| Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average | 24/150 |
| Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average | 3/100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average | 10/200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average | 10/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does A Shockbyte Rust Server run?
The server fps averaged 106 over the last 48 hours, never dropping below 89. Buildings, deployables and all other world objects counted together reached a maximum of 74,649 entities. Memory use peaked at 3,869 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 157.85.95.83:28926.
A.3How reliable is A Shockbyte Rust Server, and is it currently online?
A Shockbyte Rust Server is online at this time. The uptime it reports indicates a restart about 2 days 9 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does A Shockbyte Rust Server follow for wipes?
Too few wipes by A Shockbyte Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 21 days 5 hours have passed since the current world was generated.
A.6What characterises wipe day on A Shockbyte Rust Server?
The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 11 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 7.
Population
A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,351, within the top 69% of ranked servers. The quad group places it at #624.
A.8How would you characterise the player activity on A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, drawn from 10 slots. The mean population for the last seven days is 0.
Tags and filters
A.9What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads gmsoftcore (Game mode): The ruleset is softcore: an easier game; mp10 (Max players): 10 slots are available; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which A Shockbyte Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Rules, settings, map
A.11Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. A maximum of 4 players per group applies, as quad. The mode is softcore, which means Facepunch's easier mode, which preserves some of your loot. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for A Shockbyte Rust Server?
Size 3,650 and seed 1067453059 define the procedural, game-generated map on A Shockbyte Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.95.83:28926. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4.
| Tag | Meaning |
|---|---|
| Game | |
gmsoftcore | Game mode. The ruleset is softcore: an easier game. |
mp10 | Max players. 10 slots are available. |
ts4 | Group limit. A team holds no more than 4. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.