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CFTools.Cloud

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 157.90.134.87:10002

Abstract

We describe the public Rust server CFTools.Cloud, reached at 157.90.134.87:10002. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 27d ago.

Keywordsrust server

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1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,326top 69%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 07:0127d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of CFTools.Cloud
Figure 5: The map: Procedural Map, size 2000, seed 1750343755. Open on RustMaps.
Table 4: The server's published settings.
Address157.90.134.87:10002
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 07:01 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed1750343755

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average419/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average66/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average73/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average181/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does CFTools.Cloud run?

Over the past 48 hours, it ran at an average of 233 server fps, with a low of 223. Buildings, deployables and all other world objects counted together reached a maximum of 12,916 entities. The peak memory usage was 3,967 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does CFTools.Cloud have?

A region is not published by CFTools.Cloud. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.90.134.87:10002.

A.3How reliable is CFTools.Cloud, and is it currently online?

CFTools.Cloud is online at this time. Based on the uptime it reports, the last restart occurred about 6 days 17 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on CFTools.Cloud?

CFTools.Cloud is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on CFTools.Cloud?

The record of CFTools.Cloud's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 27 days 6 hours have passed since the current world was generated.

A.6How would you describe wipe day on CFTools.Cloud?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7What is the rank of CFTools.Cloud among Rust servers?

The seven-day player-hours ranking puts CFTools.Cloud at #15,326, within the top 69% of ranked servers.

A.8How would you characterise the player activity on CFTools.Cloud?

At this moment 0 players are on CFTools.Cloud, which has 20 slots in total. The mean population for the last seven days is 0.

Tags and filters

A.9How should the tags on CFTools.Cloud be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags CFTools.Cloud publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can CFTools.Cloud be found among the Rust Statistics lists and filters?

The Rust Statistics lists that CFTools.Cloud fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern CFTools.Cloud?

No gather rate appears in the name of CFTools.Cloud. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.12What is the map for CFTools.Cloud?

Generated by the game from seed 1750343755, the procedural map on CFTools.Cloud measures 2,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining CFTools.Cloud?

Press F1 inside Rust to open the console and enter client.connect 157.90.134.87:10002. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp20Max players. 20 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.