Testing server - No joining
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 158.174.26.133:28015
Abstract
We describe the public Rust server Testing server - No joining, reached at 158.174.26.133:28015. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,411 of all servers, the top 69%. It last wiped 15d ago.
Keywordscarbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.3 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 08:0215d ago | 0 | – | running | 0 |
| Mon 12 Oct, 01:2716d ago | 0 | – | 0.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 158.174.26.133:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 08:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average | 270/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average | 16/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average | 34/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 117/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 45/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 50/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Testing server - No joining have?
There is no region published for Testing server - No joining. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 158.174.26.133:28015 is its address.
A.2How reliable is Testing server - No joining, and is it currently online?
Testing server - No joining is currently online. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for Testing server - No joining?
Rust network protocol 2634 and build 167781 is the version that Testing server - No joining runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does Testing server - No joining follow for wipes?
There are not yet enough recorded wipes for Testing server - No joining to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 15 days 18 hours ago.
A.5What characterises wipe day on Testing server - No joining?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6How does Testing server - No joining compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Testing server - No joining holds #15,411, in the top 69% of all ranked servers.
A.7What is the population level of Testing server - No joining?
The current population of Testing server - No joining is 0, drawn from 10 slots. The mean population for the last seven days is 0.
Tags, lists
A.8What is the meaning of the tags on Testing server - No joining?
Tags from Testing server - No joining, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Testing server - No joining be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Testing server - No joining: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Testing server - No joining operate?
No gather rate appears in the name of Testing server - No joining. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What is the map for Testing server - No joining?
The game generates the map on Testing server - No joining; that format is procedural.
How to join
A.12What steps are required to join Testing server - No joining?
Press F1 inside Rust to open the console and enter client.connect 158.174.26.133:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.