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ZAKARUST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 158.46.26.51:28015

Abstract

We describe the public Rust server ZAKARUST, reached at 158.46.26.51:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 31. It ranks #6,177 of all servers, the top 28%. It last wiped 22d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean1peak 3, 48 h peak 2
Rank2#6,177top 28%
Last wipe22d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5213:0014:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040013:0014:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep.

4Rank

The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Mon 5 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 5 Oct, 11:5322d ago 2 – running 0
Sat 3 Oct, 05:5524d ago 1 – 2.2 d 0
Fri 2 Oct, 12:1225d ago 1 – 0.7 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ZAKARUST
Figure 5: The map: Procedural Map, size 4500, seed 1586544950. Open on RustMaps.
Table 4: The server's published settings.
Address158.46.26.51:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 12:55 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1586544950

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average259/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average32/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average123/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does ZAKARUST run?

Over the past 48 hours, it ran at an average of 225 server fps, with a low of 225. The highest number of entities it carried was 111,899, comprising buildings, deployables and all other objects. Its highest memory usage was 2,427 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does ZAKARUST have?

No region is published by ZAKARUST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 158.46.26.51:28015.

A.3How reliable is ZAKARUST, and is it currently online?

Right now, ZAKARUST is offline, and the last time it was seen was 35 hours ago. It last restarted around 30 minutes ago, according to its reported uptime. Its uptime over the last full days (7 days) was 20%, with 34 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on ZAKARUST?

The version of Rust on ZAKARUST is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does ZAKARUST wipe?

No next wipe can be predicted for ZAKARUST since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 22 days 13 hours have passed since the current world was generated.

A.6How would you describe wipe day on ZAKARUST?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 20 hours after the latest wipe.

Player count

A.7How does ZAKARUST compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts ZAKARUST at #6,177, within the top 28% of ranked servers.

A.8What is the population level of ZAKARUST?

The last recorded sighting of ZAKARUST was 35 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 3 at its height. The busiest hour of the last 48 is 13:00 UTC, averaging 1 players.

Tags, lists

A.9What is the meaning of the tags on ZAKARUST?

gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags ZAKARUST publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can ZAKARUST be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ZAKARUST fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does ZAKARUST operate?

The name of ZAKARUST states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.12On which map does ZAKARUST take place?

The game generates ZAKARUST's procedural map at size 4,500, from seed 1586544950. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to ZAKARUST?

Enter client.connect 158.46.26.51:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. It offers 5 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.