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Respawn Isle / Small Teams / North America

Rust Statistics

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Online · checked 8m ago · 158.69.23.51:28036

Abstract

We describe the public Rust server Respawn Isle / Small Teams / North America, reached at 158.69.23.51:28036 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,412 of all servers, the top 69%, and #1542 in NA. It last wiped 12d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes oxide premium

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,412top 69%; #1542 in NA
Last wipe12d agobiweekly schedule
Next wipe38d 11hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123408:0020:0004:0013:0021:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510008:0020:0004:0013:0021:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap28 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 11hforce wipefw
Thu 12 Nov, 16:0115d 8hits own schedule
Thu 3 Dec, 19:0036d 11hforce wipefw
Thu 10 Dec, 16:0143d 8hits own schedule
Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 16:0112d ago 1 – running 0
Thu 1 Oct, 18:03fw26d ago 0 – 13.9 d 0
Thu 17 Sep, 16:0340d ago 0 – 14.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 3600, seed 0.
Table 5: The server's published settings.
Address158.69.23.51:28036
RegionNA
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 16:01 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3600
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], rust community servers listed [3] and Rust wipe forecast [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 110 on average17/200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 82 on average14/200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 48 on average11/200
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average33/100
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 34 on average5/200
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 33 on average6/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Respawn Isle / Small Teams / North America smooth?

Its average server fps over the last 48 hours was 86, with a minimum of 60. Buildings, deployables and all other world objects counted together reached a maximum of 74,887 entities. Its highest memory usage was 2,699 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Respawn Isle / Small Teams / North America?

North America is where Respawn Isle / Small Teams / North America lists itself, using the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 158.69.23.51:28036 is its address.

A.3What is the online status and reliability of Respawn Isle / Small Teams / North America?

At the present moment, Respawn Isle / Small Teams / North America is online. The uptime it reports indicates a restart about 22 hours ago. Of the 168 hours in the last 7 full days, 165 were served, an availability of 98%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Respawn Isle / Small Teams / North America?

Rust network protocol 2635 and build 168909 is the version that Respawn Isle / Small Teams / North America runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Respawn Isle / Small Teams / North America?

Respawn Isle / Small Teams / North America follows a wipe rhythm of every 4 weeks on Thursday at 16:01 UTC. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 12 days 15 hours. Wipes every two weeks are published in the tags.

A.6What happens on Respawn Isle / Small Teams / North America when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 33 hours after the latest wipe.

Player count

A.7What position does Respawn Isle / Small Teams / North America occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives Respawn Isle / Small Teams / North America #15,412, in the top 69% of ranked servers and #1,542 in North America.

A.8At what level does Respawn Isle / Small Teams / North America operate in terms of players?

On Respawn Isle / Small Teams / North America, 0 of the 50 slots are occupied at present. The mean population for the last seven days is 0.

Tags, lists

A.9How should the tags on Respawn Isle / Small Teams / North America be interpreted?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): Wipes take place once a fortnight; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the server browser it is filed under North America: these are the tags Respawn Isle / Small Teams / North America publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Respawn Isle / Small Teams / North America be found among the Rust Statistics lists and filters?

Rust community servers, measured and North American server statistics are the Rust Statistics lists that Respawn Isle / Small Teams / North America fits. It appears under the following filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and map

A.11Under what rules and settings does Respawn Isle / Small Teams / North America operate?

No gather rate appears in the name of Respawn Isle / Small Teams / North America. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. Plugins number Oxide on this server. Join only with Rust's premium status. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Respawn Isle / Small Teams / North America?

The procedural map Respawn Isle / Small Teams / North America runs measures 3,600 and is generated by the game.

Connection

A.13How do you connect to Respawn Isle / Small Teams / North America?

Press F1 inside Rust to open the console and enter client.connect 158.69.23.51:28036. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Join only with Rust's premium status. The website for this server is https://respawnisle.com.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^b,NA,^q,gmvanilla,cs168909,ts8,^o.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Mods and access
^qPremium. Join only with Rust's premium status.
^oOxide. The plugin framework in use is Oxide (uMod).
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Like Rust just as it is? Join our server for a vanilla survival experience. - This is an English speaking server based in North America, all nationalities welcome. - We do a map wipe every first & third Thursday. - We have a blueprint wipe every two months. View webpage for more details.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.