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Diesalot Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 13d ago · 159.196.11.209:28015

Abstract

We describe the public Rust server Diesalot Server, reached at 159.196.11.209:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,897 of all servers, the top 60%. It last wiped 13d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#12,897top 60%
Last wipe13d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct16 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Thu 15 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 12:1913d ago 1 – running 1
Sat 3 Oct, 07:1925d ago 1 – 12.2 d 1
Thu 1 Oct, 11:2527d ago 1 – 1.8 d 0
Tue 29 Sep, 09:4029d ago 1 – 2.1 d 0
Thu 24 Sep, 12:4434d ago 0 – 4.9 d 0
Wed 23 Sep, 23:0234d ago 1 – 0.6 d 1
Thu 17 Sep, 06:5941d ago 1 halved by day 1 6.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Diesalot Server
Figure 5: The map: Custom Map, size 4500, seed 1337.
Table 4: The server's published settings.
Address159.196.11.209:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 12:19 UTC
Hostnamerust.shoveltonsigns.com
First seen16 Sep 2026
MapCustom Map
Size4500
Seed1337

7Operator

This is the only server publishing a shoveltonsigns.com hostname.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average674/725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average467/500
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average37/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average62/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average133/175
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average229/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Diesalot Server based?

A region is not published by Diesalot Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 159.196.11.209:28015.

A.2What is the online status and reliability of Diesalot Server?

Right now, Diesalot Server is offline, and the last time it was seen was 13 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 16 September 2026.

A.3What is the Rust version for Diesalot Server?

The version of Rust on Diesalot Server is network protocol 2634 and build 167781, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Diesalot Server?

With irregular wipe times, Diesalot Server offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 13 days 2 hours.

A.5How would you describe wipe day on Diesalot Server?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What position does Diesalot Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Diesalot Server at #12,897, within the top 60% of ranked servers.

A.7What is the population level of Diesalot Server?

At this moment Diesalot Server is offline, having last been seen 13 days ago.

Tags and filters

A.8Who operates Diesalot Server?

The shoveltonsigns.com hostname published by Diesalot Server is not used by any other server we track.

A.9What do the tags associated with Diesalot Server signify?

gmrust (Game mode): Rust survival, in its standard form; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags Diesalot Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Diesalot Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Diesalot Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Which settings and rules are in force on Diesalot Server?

No gather rate appears in the name of Diesalot Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Diesalot Server take place?

Size 4,500 and seed 1337 define the procedural, game-generated map on Diesalot Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

How to join

A.13What is the process for joining Diesalot Server?

Press F1 inside Rust to open the console and enter client.connect 159.196.11.209:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp0Max players. The slot count is 0.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.