Rust @ rust.localdomain
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 14m ago · 159.196.81.190:28015
Abstract
We describe the public Rust server Rust @ rust.localdomain, reached at 159.196.81.190:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 17:5025d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 159.196.81.190:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 17:50 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 440/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 448/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 965/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 63/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 992/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 24/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Rust @ rust.localdomain based?
There is no region published for Rust @ rust.localdomain. Rust Statistics does not look up the machine's location; it shows where the server says it is. 159.196.81.190:28015 is its address.
A.2How reliable is Rust @ rust.localdomain, and is it currently online?
Rust @ rust.localdomain is online at this time. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 14 September 2026.
A.3What version of Rust is run on Rust @ rust.localdomain?
Rust network protocol 2635 and build 168909 is the version that Rust @ rust.localdomain runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Rust @ rust.localdomain wipe?
The record of Rust @ rust.localdomain's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 25 days 22 hours ago.
A.5What characterises wipe day on Rust @ rust.localdomain?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6How does Rust @ rust.localdomain compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Rust @ rust.localdomain holds #15,341, in the top 69% of all ranked servers.
A.7At what level does Rust @ rust.localdomain operate in terms of players?
The current population of Rust @ rust.localdomain is 0, drawn from 50 slots. The seven-day average for this server is 0 players.
Tags, lists
A.8What is the meaning of the tags on Rust @ rust.localdomain?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which Rust @ rust.localdomain publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Rust @ rust.localdomain be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Rust @ rust.localdomain fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern Rust @ rust.localdomain?
The name of Rust @ rust.localdomain states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on Rust @ rust.localdomain?
On Rust @ rust.localdomain the terrain is procedural, built by the game itself.
How to join
A.12How do you connect to Rust @ rust.localdomain?
Press F1 inside Rust to open the console and enter client.connect 159.196.81.190:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.