Rust StatisticsWorking papers on every public Rust server · 38,808 players now

RustRustRust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 159.242.82.146:28015

Abstract

We describe the public Rust server RustRustRust, reached at 159.242.82.146:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,361 of all servers, the top 38%. It last wiped 22d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#8,361top 38%
Last wipe22d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75109:0017:0000:0008:0015:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 38% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.8 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Mon 26 OctFri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 08:581d ago – – running 1
Mon 26 Oct, 11:022d ago 1 – 0.9 d 0
Fri 9 Oct, 07:2719d ago 1 halved by day 1 17.1 d 0
Fri 2 Oct, 11:2826d ago 0 – 6.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address159.242.82.146:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 14:03 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average176/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does RustRustRust have?

A region is not published by RustRustRust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 159.242.82.146:28015.

A.2What is the reliability of RustRustRust, and is it online?

At the present moment, RustRustRust is online. Its uptime over the last full days (7 days) was 46%, with 78 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on RustRustRust?

Rust network protocol 2635 and build 168909 is the version that RustRustRust runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does RustRustRust follow for wipes?

Prediction of the next wipe is impossible for RustRustRust, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 22 days 12 hours.

A.5What happens on RustRustRust when wipe day arrives?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 1.

Population

A.6What position does RustRustRust occupy in the ranking of Rust servers?

Ranked by player hours across seven days, RustRustRust holds #8,361, in the top 38% of all ranked servers.

A.7At what level does RustRustRust operate in terms of players?

The current population of RustRustRust is 0, drawn from 50 slots. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 10:00 UTC, averaging 1 players.

Tags and filters

A.8What do the tags associated with RustRustRust signify?

Tags from RustRustRust, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RustRustRust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustRustRust fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on RustRustRust?

Its name carries no gather rate for RustRustRust. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for RustRustRust?

A procedural map, generated by the game, is what RustRustRust runs.

How to join

A.12What steps are required to join RustRustRust?

Press F1 inside Rust to open the console and enter client.connect 159.242.82.146:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.