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RustServer_6319

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 160.251.136.116:28015

Abstract

We describe the public Rust server RustServer_6319, reached at 160.251.136.116:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,326top 69%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040014:0023:0008:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap18.8 daysbetween real wipes
Wipe-day peak0players, last three wipes
Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 13:3026d ago 0 – running 0
Sun 13 Sep, 19:1445d ago 0 – 18.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_6319
Figure 5: The map: Procedural Map, size 3000, seed 26771. Open on RustMaps.
Table 4: The server's published settings.
Address160.251.136.116:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 13:30 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed26771

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average524/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average431/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average61/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average63/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average165/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of RustServer_6319 smooth?

Its average server fps over the last 48 hours was 179, with a minimum of 126. Buildings, deployables and all other world objects counted together reached a maximum of 43,651 entities. Memory use peaked at 2,373 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of RustServer_6319?

There is no region published for RustServer_6319. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 160.251.136.116:28015.

A.3What is the reliability of RustServer_6319, and is it online?

RustServer_6319 is currently online. The uptime it reports indicates a restart about 8 days 1 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for RustServer_6319?

Rust network protocol 2634 and build 167781 is the version that RustServer_6319 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on RustServer_6319?

There are not yet enough recorded wipes for RustServer_6319 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 26 days 23 hours ago.

A.6What happens on RustServer_6319 when wipe day arrives?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What position does RustServer_6319 occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RustServer_6319 at #15,326, within the top 69% of ranked servers.

A.8What is the population level of RustServer_6319?

The current population of RustServer_6319 is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9How should the tags on RustServer_6319 be interpreted?

Tags from RustServer_6319, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can RustServer_6319 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_6319 fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does RustServer_6319 operate?

The name of RustServer_6319 states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for RustServer_6319?

Generated by the game from seed 26771, the procedural map on RustServer_6319 measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to RustServer_6319?

Enter client.connect 160.251.136.116:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.