RustServer_Private Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 14m ago · 160.251.138.86:28015
Abstract
We describe the public Rust server RustServer_Private Server, reached at 160.251.138.86:28015. At the last check it held 0 of 1 places, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 11d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 18 Oct, 07:0111d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 160.251.138.86:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 07:01 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1493574022 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 546/625 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 433/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average | 162/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 59/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average | 199/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average | 314/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does RustServer_Private Server perform well?
Its average server fps over the last 48 hours was 74, with a minimum of 55. Its entity count reached a maximum of 69,080, including buildings, deployables and all other world objects. Memory use peaked at 3,648 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does RustServer_Private Server have?
There is no region published for RustServer_Private Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 160.251.138.86:28015 is its address.
A.3How reliable is RustServer_Private Server, and is it currently online?
RustServer_Private Server is online at this time. The uptime it reports indicates a restart about 11 days 6 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on RustServer_Private Server?
The version of Rust on RustServer_Private Server is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on RustServer_Private Server?
The record of RustServer_Private Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 11 days 7 hours have passed since the current world was generated.
A.6What happens on RustServer_Private Server when wipe day arrives?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does RustServer_Private Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, RustServer_Private Server holds #15,335, in the top 69% of all ranked servers.
A.8How would you characterise the player activity on RustServer_Private Server?
On RustServer_Private Server, 0 of the 1 slots are occupied at present. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9What do the tags associated with RustServer_Private Server signify?
gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags RustServer_Private Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RustServer_Private Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that RustServer_Private Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does RustServer_Private Server operate?
Its name carries no gather rate for RustServer_Private Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.12On which map does RustServer_Private Server take place?
Generated by the game from seed 1493574022, the procedural map on RustServer_Private Server measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13How do you connect to RustServer_Private Server?
Enter client.connect 160.251.138.86:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. 1 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.