RustServer_4457
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 14m ago · 160.251.171.32:28015
Abstract
We describe the public Rust server RustServer_4457, reached at 160.251.171.32:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,276 of all servers, the top 69%. It last wiped 9d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 20 Oct, 05:339d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 160.251.171.32:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 05:33 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 15081 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average | 187/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 235/300 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average | 658/800 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 37/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 744/900 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average | 599/725 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does RustServer_4457 run?
The server fps averaged 101 over the last 48 hours, never dropping below 82. Buildings, deployables and all other world objects counted together reached a maximum of 49,125 entities. Memory use peaked at 2,419 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does RustServer_4457 have?
There is no region published for RustServer_4457. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 160.251.171.32:28015.
A.3What is the reliability of RustServer_4457, and is it online?
RustServer_4457 is online at this time. It last restarted around 6 days 23 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for RustServer_4457?
Rust network protocol 2635 and build 168909 is the version that RustServer_4457 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on RustServer_4457?
Too few wipes by RustServer_4457 have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 9 days 16 hours have passed since the current world was generated.
A.6What happens on RustServer_4457 when wipe day arrives?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7How does RustServer_4457 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts RustServer_4457 at #15,276, within the top 69% of ranked servers.
A.8What is the population level of RustServer_4457?
At this moment 0 players are on RustServer_4457, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9What do the tags associated with RustServer_4457 signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which RustServer_4457 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can RustServer_4457 be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that RustServer_4457 fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does RustServer_4457 operate?
No gather rate appears in the name of RustServer_4457. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.12On which map does RustServer_4457 take place?
The game generates RustServer_4457's procedural map at size 3,000, from seed 15081. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to RustServer_4457?
Enter client.connect 160.251.171.32:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.