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RustServer_847

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 160.251.175.249:28015

Abstract

We describe the public Rust server RustServer_847, reached at 160.251.175.249:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 22d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%
Last wipe22d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0001:0010:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608016:0001:0010:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 12:3222d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_847
Figure 5: The map: Procedural Map, size 4000, seed 482920672. Open on RustMaps.
Table 4: The server's published settings.
Address160.251.175.249:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 12:32 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed482920672

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average470/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average451/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average847/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average950/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of RustServer_847 smooth?

The server fps averaged 59 over the last 48 hours, never dropping below 34. Buildings, deployables and all other world objects counted together reached a maximum of 97,194 entities. Memory use peaked at 3,495 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is RustServer_847 based?

A region is not published by RustServer_847. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 160.251.175.249:28015.

A.3What is the reliability of RustServer_847, and is it online?

RustServer_847 is currently online. The uptime it reports indicates a restart about 6 days 16 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on RustServer_847?

Rust network protocol 2635 and build 168909 is the version that RustServer_847 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does RustServer_847 follow for wipes?

Too few wipes by RustServer_847 have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 22 days 2 hours.

A.6How would you describe wipe day on RustServer_847?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 18 hours after the latest wipe.

Population

A.7What is the rank of RustServer_847 among Rust servers?

The seven-day player-hours ranking puts RustServer_847 at #15,344, within the top 69% of ranked servers.

A.8What is the population level of RustServer_847?

At this moment 0 players are on RustServer_847, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9What is the meaning of the tags on RustServer_847?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which RustServer_847 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RustServer_847 be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that RustServer_847 fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does RustServer_847 operate?

No gather rate appears in the name of RustServer_847. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for RustServer_847?

The game generates RustServer_847's procedural map at size 4,000, from seed 482920672. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining RustServer_847?

Enter client.connect 160.251.175.249:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.