Rust StatisticsWorking papers on every public Rust server · 67,203 players now

RustServer_1614

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 45d ago · 160.251.197.210:28015

Abstract

We describe the public Rust server RustServer_1614, reached at 160.251.197.210:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,025 of all servers. It last wiped 47d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,025no region published
Last wipe47d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address160.251.197.210:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe12 Sep 2026, 05:48 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average145/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average501/575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average27/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average588/650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average474/525

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does RustServer_1614 have?

A region is not published by RustServer_1614. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 160.251.197.210:28015.

A.2How reliable is RustServer_1614, and is it currently online?

Right now, RustServer_1614 is offline, and the last time it was seen was 45 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for RustServer_1614?

The version of Rust on RustServer_1614 is network protocol 2633 and build 163794, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does RustServer_1614 follow for wipes?

There are not yet enough recorded wipes for RustServer_1614 to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 47 days 17 hours.

Population

A.5What is the rank of RustServer_1614 among Rust servers?

The seven-day player-hours ranking puts RustServer_1614 at #15,025, within the top – of ranked servers.

A.6How would you characterise the player activity on RustServer_1614?

The last recorded sighting of RustServer_1614 was 45 days 7 hours ago; it is offline now.

Tags, lists

A.7How should the tags on RustServer_1614 be interpreted?

Tags from RustServer_1614, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can RustServer_1614 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_1614 fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern RustServer_1614?

The name of RustServer_1614 states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What is the map for RustServer_1614?

The game generates the map on RustServer_1614; that format is procedural.

Connection

A.11How do you connect to RustServer_1614?

Enter client.connect 160.251.197.210:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. This server runs game build 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.