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RustServer_27163

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 160.251.198.26:28015

Abstract

We describe the public Rust server RustServer_27163, reached at 160.251.198.26:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,760 of all servers, the top 48%. It last wiped 1d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,760top 48%
Last wipe1d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75105:0012:0020:0003:0010:0017:00Wiped Wed 28 Oct, 05:06 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
025507510005:0012:0020:0003:0010:0017:00Wiped Wed 28 Oct, 05:06 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 05:061d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_27163
Figure 4: The map: Procedural Map, size 3500, seed 16450. Open on RustMaps.
Table 3: The server's published settings.
Address160.251.198.26:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 05:06 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed16450

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average303/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average406/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average962/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average44/100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average986/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of RustServer_27163 smooth?

The server fps averaged 72 over the last 48 hours, never dropping below 36. Buildings, deployables and all other world objects counted together reached a maximum of 69,621 entities. Its highest memory usage was 2,201 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does RustServer_27163 have?

No region is published by RustServer_27163. Rust Statistics does not look up the machine's location; it shows where the server says it is. 160.251.198.26:28015 is its address.

A.3What is the online status and reliability of RustServer_27163?

At the present moment, RustServer_27163 is online. Based on the uptime it reports, the last restart occurred about 36 hours ago. Its uptime over the last full days (7 days) was 11%, with 18 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for RustServer_27163?

Rust network protocol 2635 and build 168909 is the version that RustServer_27163 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does RustServer_27163 wipe?

There are not yet enough recorded wipes for RustServer_27163 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 38 hours have passed since the current world was generated.

Player count

A.6What position does RustServer_27163 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, RustServer_27163 holds #10,760, in the top 48% of all ranked servers.

A.7At what level does RustServer_27163 operate in terms of players?

On RustServer_27163, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 06:00 UTC, averaging 1 players.

Tags and filters

A.8What do the tags associated with RustServer_27163 signify?

Tags from RustServer_27163, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RustServer_27163 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustServer_27163: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10What are the settings and rules that govern RustServer_27163?

The name of RustServer_27163 states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for RustServer_27163?

Size 3,500 and seed 16450 define the procedural, game-generated map on RustServer_27163. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to RustServer_27163?

Press F1 inside Rust to open the console and enter client.connect 160.251.198.26:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.