RustServer_9541
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 160.251.201.189:28015
Abstract
We describe the public Rust server RustServer_9541, reached at 160.251.201.189:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 9d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 19 Oct, 21:359d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 160.251.201.189:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 21:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 21571 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 470/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 451/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average | 847/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 58/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average | 950/250 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 26/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does RustServer_9541 run?
The server fps averaged 98 over the last 48 hours, never dropping below 75. The highest number of entities it carried was 45,310, comprising buildings, deployables and all other objects. The peak memory usage was 2,517 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of RustServer_9541?
There is no region published for RustServer_9541. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 160.251.201.189:28015 is its address.
A.3What is the reliability of RustServer_9541, and is it online?
At the present moment, RustServer_9541 is online. It last restarted around 5 days 16 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for RustServer_9541?
Rust network protocol 2635 and build 168909 is the version that RustServer_9541 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does RustServer_9541 wipe?
The record of RustServer_9541's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 9 days 17 hours have passed since the current world was generated.
A.6How would you describe wipe day on RustServer_9541?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.7What is the rank of RustServer_9541 among Rust servers?
Ranked by player hours across seven days, RustServer_9541 holds #15,344, in the top 69% of all ranked servers.
A.8How would you characterise the player activity on RustServer_9541?
The current population of RustServer_9541 is 0, drawn from 50 slots. The seven-day average for this server is 0 players.
Tags and filters
A.9How should the tags on RustServer_9541 be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which RustServer_9541 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can RustServer_9541 be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that RustServer_9541 fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does RustServer_9541 operate?
No gather rate appears in the name of RustServer_9541. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.12On which map does RustServer_9541 take place?
Size 3,000 and seed 21571 define the procedural, game-generated map on RustServer_9541. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining RustServer_9541?
Enter client.connect 160.251.201.189:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.