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RustServer_30332

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 5m ago · 160.251.202.86:28015

Abstract

We describe the public Rust server RustServer_30332, reached at 160.251.202.86:28015. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%. It last wiped 12d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,318top 69%
Last wipe12d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0005:0012:0020:0003:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510022:0005:0012:0020:0003:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 18:4012d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_30332
Figure 5: The map: Procedural Map, size 5000, seed 17762077. Open on RustMaps.
Table 4: The server's published settings.
Address160.251.202.86:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 18:40 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed17762077

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average500/525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average388/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average48/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average161/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does RustServer_30332 perform well?

Over the past 48 hours, it ran at an average of 70 server fps, with a low of 49. Buildings, deployables and all other world objects counted together reached a maximum of 140,117 entities. Its highest memory usage was 5,587 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is RustServer_30332 based?

There is no region published for RustServer_30332. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 160.251.202.86:28015.

A.3How reliable is RustServer_30332, and is it currently online?

RustServer_30332 is currently online. Based on the uptime it reports, the last restart occurred about 12 days 15 hours ago. Its uptime over the last full days (7 days) was 88%, with 147 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on RustServer_30332?

Rust network protocol 2634 and build 167781 is the version that RustServer_30332 runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does RustServer_30332 follow for wipes?

The record of RustServer_30332's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 12 days 17 hours have passed since the current world was generated.

A.6How would you describe wipe day on RustServer_30332?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 34 hours after the latest wipe.

Player count

A.7How does RustServer_30332 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RustServer_30332 holds #15,318, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on RustServer_30332?

The current population of RustServer_30332 is 0, drawn from 20 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9What is the meaning of the tags on RustServer_30332?

Tags from RustServer_30332, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can RustServer_30332 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_30332 fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern RustServer_30332?

Its name carries no gather rate for RustServer_30332. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for RustServer_30332?

The game generates RustServer_30332's procedural map at size 5,000, from seed 17762077. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining RustServer_30332?

Press F1 inside Rust to open the console and enter client.connect 160.251.202.86:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. The slot count is 20.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.