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RustServer_4380

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 160.251.203.118:28015

Abstract

We describe the public Rust server RustServer_4380, reached at 160.251.203.118:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,965 of all servers, the top 58%. It last wiped 18d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#12,965top 58%
Last wipe18d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020000:0009:0019:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_4380
Figure 4: The map: Procedural Map, size 3000, seed 10219. Open on RustMaps.
Table 3: The server's published settings.
Address160.251.203.118:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 23:50 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size3000
Seed10219

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average145/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average501/575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average27/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average588/650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average474/525

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of RustServer_4380 smooth?

The server fps averaged 93 over the last 48 hours, never dropping below 68. Buildings, deployables and all other world objects counted together reached a maximum of 53,140 entities. The peak memory usage was 2,567 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does RustServer_4380 have?

There is no region published for RustServer_4380. Rust Statistics does not look up the machine's location; it shows where the server says it is. 160.251.203.118:28015 is its address.

A.3What is the reliability of RustServer_4380, and is it online?

RustServer_4380 is online at this time. The uptime it reports indicates a restart about 7 days ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 10 October 2026.

A.4What version of Rust is run on RustServer_4380?

The version of Rust on RustServer_4380 is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does RustServer_4380 wipe?

Too few wipes by RustServer_4380 have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 18 days 23 hours ago.

Player count

A.6How does RustServer_4380 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts RustServer_4380 at #12,965, within the top 58% of ranked servers.

A.7At what level does RustServer_4380 operate in terms of players?

On RustServer_4380, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 06:00 UTC, with an average of 0 players.

Tags, lists

A.8How should the tags on RustServer_4380 be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which RustServer_4380 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RustServer_4380 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_4380 fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern RustServer_4380?

The name of RustServer_4380 states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on RustServer_4380?

The game generates RustServer_4380's procedural map at size 3,000, from seed 10219. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining RustServer_4380?

Enter client.connect 160.251.203.118:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.