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RustServer_3488

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 160.251.207.4:28015

Abstract

We describe the public Rust server RustServer_3488, reached at 160.251.207.4:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,679 of all servers, the top 66%. It last wiped 9d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,679top 66%
Last wipe9d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0001:0010:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510007:0016:0001:0010:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 01:559d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_3488
Figure 5: The map: Procedural Map, size 3000, seed 5578. Open on RustMaps.
Table 4: The server's published settings.
Address160.251.207.4:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 01:55 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed5578

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average199/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average185/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average16/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average101/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does RustServer_3488 run?

The server fps averaged 77 over the last 48 hours, never dropping below 50. Buildings, deployables and all other world objects counted together reached a maximum of 45,304 entities. Memory use peaked at 2,362 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is RustServer_3488 based?

No region is published by RustServer_3488. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 160.251.207.4:28015.

A.3What is the online status and reliability of RustServer_3488?

RustServer_3488 is online at this time. The uptime it reports indicates a restart about 5 days 7 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on RustServer_3488?

The version of Rust on RustServer_3488 is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on RustServer_3488?

The record of RustServer_3488's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 9 days 5 hours ago.

A.6What happens on RustServer_3488 when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 33 hours after the latest wipe.

Player count

A.7What is the rank of RustServer_3488 among Rust servers?

The seven-day player-hours ranking puts RustServer_3488 at #14,679, within the top 66% of ranked servers.

A.8How would you characterise the player activity on RustServer_3488?

The current population of RustServer_3488 is 0, drawn from 50 slots. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.9What is the meaning of the tags on RustServer_3488?

Tags from RustServer_3488, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RustServer_3488 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustServer_3488: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Under what rules and settings does RustServer_3488 operate?

No gather rate appears in the name of RustServer_3488. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.12On which map does RustServer_3488 take place?

Generated by the game from seed 5578, the procedural map on RustServer_3488 measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining RustServer_3488?

Press F1 inside Rust to open the console and enter client.connect 160.251.207.4:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.