RustServer_5955
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 160.251.215.190:28015
Abstract
We describe the public Rust server RustServer_5955, reached at 160.251.215.190:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,289 of all servers, the top 69%. It last wiped 11d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 18 Oct, 04:1911d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 160.251.215.190:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 04:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 12818 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average | 310/325 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 379/425 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 968/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 47/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 987/1000 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average | 782/800 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does RustServer_5955 perform well?
The server fps averaged 205 over the last 48 hours, never dropping below 183. The highest number of entities it carried was 47,666, comprising buildings, deployables and all other objects. Its highest memory usage was 3,104 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does RustServer_5955 have?
No region is published by RustServer_5955. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 160.251.215.190:28015.
A.3What is the reliability of RustServer_5955, and is it online?
RustServer_5955 is online at this time. Based on the uptime it reports, the last restart occurred about 11 days 13 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on RustServer_5955?
The version of Rust on RustServer_5955 is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on RustServer_5955?
The record of RustServer_5955's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 11 days 15 hours have passed since the current world was generated.
A.6What happens on RustServer_5955 when wipe day arrives?
Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7What position does RustServer_5955 occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RustServer_5955 at #15,289, within the top 69% of ranked servers.
A.8What is the population level of RustServer_5955?
On RustServer_5955, 0 of the 50 slots are occupied at present. The mean population for the last seven days is 0.
Tags, lists
A.9How should the tags on RustServer_5955 be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags RustServer_5955 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can RustServer_5955 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustServer_5955: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Which settings and rules are in force on RustServer_5955?
Its name carries no gather rate for RustServer_5955. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on RustServer_5955?
Size 3,000 and seed 12818 define the procedural, game-generated map on RustServer_5955. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join RustServer_5955?
Enter client.connect 160.251.215.190:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.