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RustServer_27826

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 160.251.215.53:28015

Abstract

We describe the public Rust server RustServer_27826, reached at 160.251.215.53:28015. At the last check it held 0 of 5 places, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 68%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,269top 68%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0006:0015:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 17:3826d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_27826
Figure 5: The map: Procedural Map, size 4000, seed 1826721161. Open on RustMaps.
Table 4: The server's published settings.
Address160.251.215.53:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 17:38 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed1826721161

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average282/325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average373/425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average919/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average972/1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average780/800

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does RustServer_27826 perform well?

Its average server fps over the last 48 hours was 97, with a minimum of 78. The highest number of entities it carried was 89,462, comprising buildings, deployables and all other objects. Its highest memory usage was 5,239 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of RustServer_27826?

A region is not published by RustServer_27826. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 160.251.215.53:28015 is its address.

A.3What is the online status and reliability of RustServer_27826?

At the present moment, RustServer_27826 is online. It last restarted around 18 days 15 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on RustServer_27826?

Rust network protocol 2634 and build 167398 is the version that RustServer_27826 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does RustServer_27826 follow for wipes?

Too few wipes by RustServer_27826 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 26 days 2 hours ago.

A.6What characterises wipe day on RustServer_27826?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 7 hours after the latest wipe.

Player count

A.7How does RustServer_27826 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RustServer_27826 holds #15,269, in the top 68% of all ranked servers.

A.8At what level does RustServer_27826 operate in terms of players?

At this moment 0 players are on RustServer_27826, which has 5 slots in total. The mean population for the last seven days is 0.

Tags, lists

A.9How should the tags on RustServer_27826 be interpreted?

Tags from RustServer_27826, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RustServer_27826 be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that RustServer_27826 fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does RustServer_27826 operate?

The name of RustServer_27826 states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on RustServer_27826?

Generated by the game from seed 1826721161, the procedural map on RustServer_27826 measures 4,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to RustServer_27826?

Enter client.connect 160.251.215.53:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. 5 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.