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RustServer_29401

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 160.251.230.239:28015

Abstract

We describe the public Rust server RustServer_29401, reached at 160.251.230.239:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,183 of all servers, the top 68%. It last wiped 8d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#15,183top 68%
Last wipe8d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020018:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 21:568d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_29401
Figure 5: The map: Procedural Map, size 3000, seed 27032. Open on RustMaps.
Table 4: The server's published settings.
Address160.251.230.239:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 21:56 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed27032

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average360/425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average982/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average984/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of RustServer_29401 smooth?

Over the past 48 hours, it ran at an average of 90 server fps, with a low of 71. The highest number of entities it carried was 49,916, comprising buildings, deployables and all other objects. The peak memory usage was 2,350 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is RustServer_29401 based?

A region is not published by RustServer_29401. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 160.251.230.239:28015 is its address.

A.3What is the online status and reliability of RustServer_29401?

RustServer_29401 is currently online. The uptime it reports indicates a restart about 5 days 18 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on RustServer_29401?

RustServer_29401 is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on RustServer_29401?

The record of RustServer_29401's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 8 days 19 hours.

A.6What happens on RustServer_29401 when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 17 hours after it began.

Population

A.7How does RustServer_29401 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RustServer_29401 holds #15,183, in the top 68% of all ranked servers.

A.8At what level does RustServer_29401 operate in terms of players?

The current population of RustServer_29401 is 0, drawn from 50 slots. The peak over seven days is 1, against an average of 0.

Tags, lists

A.9What is the meaning of the tags on RustServer_29401?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags RustServer_29401 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can RustServer_29401 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_29401 fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11What are the settings and rules that govern RustServer_29401?

Its name carries no gather rate for RustServer_29401. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on RustServer_29401?

Size 3,000 and seed 27032 define the procedural, game-generated map on RustServer_29401. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What steps are required to join RustServer_29401?

Enter client.connect 160.251.230.239:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.