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RustServer_2961

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 18d ago · 160.251.251.167:28015

Abstract

We describe the public Rust server RustServer_2961, reached at 160.251.251.167:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,781 of all servers, the top 71%. It last wiped 47d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,781top 71%
Last wipe47d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_2961
Figure 4: The map: Procedural Map, size 3000, seed 26758. Open on RustMaps.
Table 3: The server's published settings.
Address160.251.251.167:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe11 Sep 2026, 21:19 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed26758

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average307/325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average391/425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average955/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average983/1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average783/800

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of RustServer_2961?

There is no region published for RustServer_2961. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 160.251.251.167:28015 is its address.

A.2What is the online status and reliability of RustServer_2961?

At the present moment, RustServer_2961 is offline; it was last seen 18 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on RustServer_2961?

The version of Rust on RustServer_2961 is network protocol 2633 and build 165217, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does RustServer_2961 wipe?

The record of RustServer_2961's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 47 days 22 hours.

Population

A.5How does RustServer_2961 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts RustServer_2961 at #15,781, within the top 71% of ranked servers.

A.6What is the population level of RustServer_2961?

At this moment RustServer_2961 is offline, having last been seen 18 days 4 hours ago.

Tags, lists

A.7What do the tags associated with RustServer_2961 signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which RustServer_2961 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can RustServer_2961 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_2961 fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern RustServer_2961?

The name of RustServer_2961 states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10On which map does RustServer_2961 take place?

The game generates RustServer_2961's procedural map at size 3,000, from seed 26758. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11How do you connect to RustServer_2961?

Press F1 inside Rust to open the console and enter client.connect 160.251.251.167:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. This server runs game build 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.