TroubleChute
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 161.13.116.81:28015
Abstract
We describe the public Rust server TroubleChute, reached at 161.13.116.81:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,131 of all servers, the top 66%. It last wiped 36d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 23 Sep, 05:1236d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 161.13.116.81:28015 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 05:36 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 524/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 422/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average | 179/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 57/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average | 249/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average | 331/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of TroubleChute?
No region is published by TroubleChute. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 161.13.116.81:28015 is its address.
A.2How reliable is TroubleChute, and is it currently online?
TroubleChute is currently offline, with the last sighting 36 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 23 September 2026.
A.3What is the Rust version for TroubleChute?
TroubleChute is running Rust network protocol 2631 and build 158021 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does TroubleChute wipe?
Too few wipes by TroubleChute have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 36 days 9 hours.
A.5How would you describe wipe day on TroubleChute?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What position does TroubleChute occupy in the ranking of Rust servers?
Ranked by player hours across seven days, TroubleChute holds #15,131, in the top 66% of all ranked servers.
A.7How would you characterise the player activity on TroubleChute?
TroubleChute is not online now; 36 days 9 hours have passed since it was last seen.
Tags and filters
A.8What do the tags associated with TroubleChute signify?
gmrust (Game mode): Rust survival, in its standard form; mp16 (Max players): It offers 16 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2631 (Protocol): Joining requires the same game version: protocol 2631; cs158021 (Build): Build 158021 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags TroubleChute publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can TroubleChute be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that TroubleChute fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does TroubleChute operate?
No gather rate appears in the name of TroubleChute. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for TroubleChute?
On TroubleChute the terrain is procedural, built by the game itself.
Connection
A.12What is the process for joining TroubleChute?
Enter client.connect 161.13.116.81:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp16,ptrak,$r?,v2631,gmrust,cs158021,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp16 | Max players. It offers 16 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2631 | Protocol. Joining requires the same game version: protocol 2631. |
cs158021 | Build. Build 158021 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.