DeadlyGamingRust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 161.184.49.108:28015
Abstract
We describe the public Rust server DeadlyGamingRust, reached at 161.184.49.108:28015. At the last check it held 0 of 350 places, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 16.3 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 20:05fw27d ago | 1 | – | running | 1 |
| Tue 15 Sep, 13:4643d ago | 2 | halved by day 2 | 16.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 161.184.49.108:28015 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 20:05 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 1557514967 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 168/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 121/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 17/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average | 15/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 17/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 25/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does DeadlyGamingRust run?
Over the past 48 hours, it ran at an average of 219 server fps, with a low of 208. The highest number of entities it carried was 147,926, comprising buildings, deployables and all other objects. Memory use peaked at 3,857 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is DeadlyGamingRust based?
There is no region published for DeadlyGamingRust. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 161.184.49.108:28015.
A.3What is the online status and reliability of DeadlyGamingRust?
DeadlyGamingRust is online at this time. It last restarted around 3 days 9 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 15 September 2026 by Rust Statistics.
A.4What version of Rust is run on DeadlyGamingRust?
DeadlyGamingRust is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on DeadlyGamingRust?
Too few wipes by DeadlyGamingRust have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 27 days 6 hours.
A.6What happens on DeadlyGamingRust when wipe day arrives?
The average busiest point of recent wipes was 2 players. The crowd reached its maximum 2 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.
Population
A.7What is the rank of DeadlyGamingRust among Rust servers?
Ranked by player hours across seven days, DeadlyGamingRust holds #15,353, in the top 69% of all ranked servers.
A.8At what level does DeadlyGamingRust operate in terms of players?
At this moment 0 players are on DeadlyGamingRust, which has 350 slots in total. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9What is the meaning of the tags on DeadlyGamingRust?
Tags from DeadlyGamingRust, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp350 (Max players): It offers 350 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can DeadlyGamingRust be found among the Rust Statistics lists and filters?
The Rust Statistics lists that DeadlyGamingRust fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern DeadlyGamingRust?
No gather rate appears in the name of DeadlyGamingRust. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.12What is the map for DeadlyGamingRust?
Size 5,000 and seed 1557514967 define the procedural, game-generated map on DeadlyGamingRust. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining DeadlyGamingRust?
Press F1 inside Rust to open the console and enter client.connect 161.184.49.108:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp350 | Max players. It offers 350 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.