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Raftel

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 161.33.7.215:11010

Abstract

We describe the public Rust server Raftel, reached at 161.33.7.215:11010. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 21. It ranks #6,280 of all servers, the top 28%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#6,280top 28%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020015:0000:0009:0019:0004:0013:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep.

4Rank

The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.3 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:09fw27d ago 2 – running 0
Tue 29 Sep, 11:3230d ago 3 held half 2.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Raftel
Figure 5: The map: Procedural Map, size 3000, seed 1337. Open on RustMaps.
Table 4: The server's published settings.
Address161.33.7.215:11010
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:09 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size3000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average524/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average179/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average249/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average331/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Raftel run?

Its average server fps over the last 48 hours was 97, with a minimum of 50. The highest number of entities it carried was 48,993, comprising buildings, deployables and all other objects. Its highest memory usage was 1,819 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Raftel?

There is no region published for Raftel. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 161.33.7.215:11010 is its address.

A.3What is the online status and reliability of Raftel?

Raftel is currently online. The uptime it reports indicates a restart about 19 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 29 September 2026.

A.4What is the Rust version for Raftel?

The version of Rust on Raftel is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on Raftel?

There are not yet enough recorded wipes for Raftel to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 27 days 20 hours.

A.6What characterises wipe day on Raftel?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 20 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.7How does Raftel compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Raftel at #6,280, within the top 28% of ranked servers.

A.8What is the population level of Raftel?

Raftel is currently host to 0 players. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 12:00 UTC, with an average of 0 players.

Tags, lists

A.9What do the tags associated with Raftel signify?

gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): It offers 0 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags Raftel publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Raftel be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Raftel fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Raftel operate?

No gather rate appears in the name of Raftel. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Raftel?

The game generates Raftel's procedural map at size 3,000, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining Raftel?

Press F1 inside Rust to open the console and enter client.connect 161.33.7.215:11010. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. It offers 0 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.