Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 162.222.17.244:27777
Abstract
We describe the public Rust server Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com, reached at 162.222.17.244:27777 and hosted in EA. At the last check it held 10 of 215 places, against a seven-day mean of 36 and a peak of 1011. It ranks #483 of all servers, the top 2%, and #12 in EA. It last wiped 10d ago on a published biweekly schedule; the next wipe is expected Monday 2 November, 08:41 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes vanilla oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 2% of all ranked servers, the top 2% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Monday 2 November, 08:41 UTC, in 3d 12h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 6.1 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 142 | players, last three wipes |
| Crowd held | 0% | else halves by day 4 |
| When (UTC) | In | Kind |
|---|---|---|
| Mon 2 Nov, 08:41 | 3d 12h | its own schedule |
| Thu 5 Nov, 19:00 | 6d 22h | force wipefw |
| Mon 16 Nov, 08:41 | 17d 12h | its own schedule |
| Mon 30 Nov, 08:41 | 31d 12h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 22h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 19 Oct, 08:4110d ago | 214+96 | – | running | 15 |
| Mon 5 Oct, 05:5824d ago | 212+121 | halved by day 4 | 14.1 d | 1 |
| Sat 3 Oct, 08:5226d ago | 1+4 | – | 1.9 d | 0 |
| Thu 1 Oct, 17:42fw28d ago | 1 | – | 1.6 d | 6 |
| Mon 21 Sep, 08:3438d ago | 218+155 | halved by day 4 | 10.4 d | 33 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 162.222.17.244:27777 |
|---|---|
| Region | EA |
| Max players | 215 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 19 Oct 2026, 08:41 UTC |
| Hostname | jpmonday.jumprust.com |
| First seen | 13 Sep 2026 |
| Map | ✿ JumpRust.com日本™ FPS+ |
| Size | 4000 |
| Seed | 1337 |
7Operator
16 servers publish a jumprust.com hostname; the busiest are listed.
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], unmodded rust server list [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 76 on average | 217/250 |
| Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 30 on average | 80/100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average | 18/200 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average | 5/100 |
| 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开EA · groups of 8+ · 1x · biweekly · 1 on average | 0/500 |
| [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average | 0/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com perform well?
Over the past 48 hours, it ran at an average of 45 server fps, with a low of 44. The highest number of entities it carried was 227,693, comprising buildings, deployables and all other objects. The peak memory usage was 5,671 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
The EA tag places Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com in Asia, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 162.222.17.244:27777.
A.3What is the online status and reliability of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com is currently online. The uptime it reports indicates a restart about 15 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com wipe?
The record of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Monday 2 November at 08:41 UTC the next wipe is expected. 10 days 11 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.
A.6How would you describe wipe day on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
Recent wipes saw an average peak of 142 players. A peak 4 hours after the latest wipe was accompanied by 96 players waiting in the queue. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 4.
Player count
A.7How does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com #483, in the top 2% of ranked servers and #12 in Asia.
A.8At what level does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com operate in terms of players?
The current population of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com is 10, drawn from 215 slots. Averaged over the last seven days: 36 players; the same period peaks at 101. Averaging 53 players, 14:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9Who operates Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
A jumprust.com hostname is published by Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com; 15 other servers we track also publish one, so the same operator most likely runs them.
A.10What is the meaning of the tags on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
gmrust (Game mode): This is survival as standard Rust plays; mp215 (Max players): The slot count is 215; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): East Asia is the region it appears under in the server browser: these are the tags Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.11Where can Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com be found among the Rust Statistics lists and filters?
Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com fits. It appears under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Settings and map
A.12What are the settings and rules that govern Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
Its name carries no gather rate for Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. Plugins number Oxide on this server. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.
A.13What is the map for Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
Size 4,000 and seed 1337 define the procedural, game-generated map on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives ✿ JumpRust.com日本™ FPS+.
How to join
A.14How do you connect to Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?
Press F1 inside Rust to open the console and enter client.connect 162.222.17.244:27777. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://jumprust.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp215,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp215 | Max players. The slot count is 215. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
| Region | |
EA | East Asia. East Asia is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.