[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け
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Online · checked 12m ago · 162.43.16.74:28015
Abstract
We describe the public Rust server [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け, reached at 162.43.16.74:28015 and hosted in EA. At the last check it held 2 of 100 places, against a seven-day mean of 2 and a peak of 61. It ranks #2,456 of all servers, the top 11%, and #253 in EA. It last wiped 11d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 08:51 UTC, its biweekly schedule tag.
Keywordsquad biweekly wipes vanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 11% of all ranked servers, the top 46% in EA, and #142 of the quad servers (top 17%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Friday 30 October, 08:51 UTC, in 2d 1h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 08:51 | 2d 1h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 11h | force wipefw |
| Fri 13 Nov, 08:51 | 16d 1h | its own schedule |
| Fri 27 Nov, 08:51 | 30d 1h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 11h | force wipefw |
| Fri 11 Dec, 08:51 | 44d 1h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 08:5111d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 162.43.16.74:28015 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 08:51 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1029781210 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], unmodded rust server list [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| [RU] SAHAMUREA · quad · biweekly · 3 on average | 4/100 |
| 『小宇宙』10.27号/新开/四人服/萌新服EA · quad · weekly · 21 on average | 1/200 |
| 『次空间』10.28号/14:00新开/四人服/萌新服EA · quad · weekly · 19 on average | 134/200 |
| 小虎鲸10.25号|14点新档|四人游玩EA · quad · weekly · 13 on average | 0/200 |
| 【拾破烂】10.16新开丨4人队丨萌新养老原生态EA · quad · monthly · 4 on average | 4/100 |
| TheCove.GG|无权|新手村|四人|10.28号16:00清档EA · quad · weekly · 4 on average | 5/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け run?
The server fps averaged 147 over the last 48 hours, never dropping below 95. Its entity count reached a maximum of 58,066, including buildings, deployables and all other world objects. The peak memory usage was 3,264 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け have?
Asia is where [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け lists itself, using the EA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 162.43.16.74:28015 is its address.
A.3What is the online status and reliability of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?
[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is online at this time. It last restarted around 15 hours ago, according to its reported uptime. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 2 October 2026.
A.4What version of Rust is run on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?
[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け wipe?
The record of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Friday 30 October at 08:51 UTC the next wipe is expected. The current world has been running for 11 days 22 hours. A fortnightly wipe schedule appears in its tags.
A.6What happens on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け when wipe day arrives?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 5 hours after it began.
Player count
A.7What is the rank of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け among Rust servers?
The seven-day player-hours ranking gives [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け #2,456, in the top 11% of ranked servers and #253 in Asia. It ranks #142 among servers in the quad group.
A.8At what level does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け operate in terms of players?
At this moment 2 players are on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け, which has 100 slots in total. Over the last week the count averages 2 players and reaches 6 at its height. Of the last 48 hours, the peak hour falls at 17:00 UTC, with an average of 3 players.
Tags and filters
A.9How should the tags on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; EA (East Asia): The server browser lists this server under East Asia, which [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け fits are: Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11What are the settings and rules that govern [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?
No gather rate appears in the name of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け. quad sets the team size at 4 players. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?
Generated by the game from seed 1029781210, the procedural map on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What steps are required to join [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?
Enter client.connect 162.43.16.74:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/hZYNS9UNHS.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts4.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts4 | Group limit. 4 is the maximum team size. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Region | |
EA | East Asia. The server browser lists this server under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.