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hcaffhrhyy1434

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 5m ago · 162.43.24.70:28015

Abstract

We describe the public Rust server hcaffhrhyy1434, reached at 162.43.24.70:28015. At the last check it held 0 of 2 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,909 of all servers, the top 27%. It last wiped 12d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#5,909top 27%
Last wipe12d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5222:0007:0016:0000:0009:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020022:0007:0016:0000:0009:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct.

4Rank

The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of hcaffhrhyy1434
Figure 4: The map: Procedural Map, size 3000, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address162.43.24.70:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 09:49 UTC
Hostname–
First seen16 Oct 2026
MapProcedural Map
Size3000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], pve servers by play style [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average52/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average32/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average28/200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average8/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average13/150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average14/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does hcaffhrhyy1434 run?

Its average server fps over the last 48 hours was 134, with a minimum of 86. Buildings, deployables and all other world objects counted together reached a maximum of 45,547 entities. Memory use peaked at 2,075 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of hcaffhrhyy1434?

A region is not published by hcaffhrhyy1434. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 162.43.24.70:28015.

A.3What is the reliability of hcaffhrhyy1434, and is it online?

hcaffhrhyy1434 is currently online. Based on the uptime it reports, the last restart occurred about 3 days 20 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 16 October 2026.

A.4What version of Rust is run on hcaffhrhyy1434?

hcaffhrhyy1434 is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does hcaffhrhyy1434 wipe?

The record of hcaffhrhyy1434's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 12 days 11 hours.

Player count

A.6What is the rank of hcaffhrhyy1434 among Rust servers?

Ranked by player hours across seven days, hcaffhrhyy1434 holds #5,909, in the top 27% of all ranked servers.

A.7What is the population level of hcaffhrhyy1434?

On hcaffhrhyy1434, 0 of the 2 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 1 players.

Tags, lists

A.8How should the tags on hcaffhrhyy1434 be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): The threat is the world, not other players, which hcaffhrhyy1434 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can hcaffhrhyy1434 be found among the Rust Statistics lists and filters?

Rust community servers, measured and Rust PvE servers: live list are the Rust Statistics lists that hcaffhrhyy1434 fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does hcaffhrhyy1434 operate?

The name of hcaffhrhyy1434 states no gather rate. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is no player-versus-player fighting. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for hcaffhrhyy1434?

Size 3,000 and seed 50000 define the procedural, game-generated map on hcaffhrhyy1434. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What steps are required to join hcaffhrhyy1434?

Enter client.connect 162.43.24.70:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. The slot count is 2.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. The threat is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.