Rust StatisticsWorking papers on every public Rust server · 87,533 players now

RustServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 162.43.27.37:28015

Abstract

We describe the public Rust server RustServer, reached at 162.43.27.37:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,452 of all servers, the top 69%. It last wiped 19d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,452top 69%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0002:0011:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040017:0002:0011:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 10:4219d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer
Figure 5: The map: Procedural Map, size 3000, seed 19686. Open on RustMaps.
Table 4: The server's published settings.
Address162.43.27.37:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 10:42 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size3000
Seed19686

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average630/725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average517/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average60/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average41/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average152/225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average249/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does RustServer perform well?

The server fps averaged 181 over the last 48 hours, never dropping below 123. The highest number of entities it carried was 49,657, comprising buildings, deployables and all other objects. Memory use peaked at 2,882 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does RustServer have?

There is no region published for RustServer. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 162.43.27.37:28015.

A.3What is the online status and reliability of RustServer?

RustServer is currently online. It last restarted around 10 days 17 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 20 September 2026 by Rust Statistics.

A.4What is the Rust version for RustServer?

The version of Rust on RustServer is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does RustServer wipe?

There are not yet enough recorded wipes for RustServer to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 19 days 5 hours.

A.6What characterises wipe day on RustServer?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What position does RustServer occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RustServer at #15,452, within the top 69% of ranked servers.

A.8How would you characterise the player activity on RustServer?

On RustServer, 0 of the 50 slots are occupied at present. The seven-day average for this server is 0 players.

Tags and filters

A.9How should the tags on RustServer be interpreted?

Tags from RustServer, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can RustServer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on RustServer?

No gather rate appears in the name of RustServer. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on RustServer?

Size 3,000 and seed 19686 define the procedural, game-generated map on RustServer. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining RustServer?

Press F1 inside Rust to open the console and enter client.connect 162.43.27.37:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.