YAKOCHU
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 162.43.32.28:28015
Abstract
We describe the public Rust server YAKOCHU, reached at 162.43.32.28:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,256 of all servers, the top 69%. It last wiped 40d ago.
Keywordspve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 18 Sep, 05:1840d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 162.43.32.28:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Sep 2026, 08:19 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 20260918 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], pve wipes and settings [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average | 36/200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 34 on average | 37/200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average | 17/200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average | 25/200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average | 12/150 |
| [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 17 on average | 11/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does YAKOCHU have?
A region is not published by YAKOCHU. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 162.43.32.28:28015.
A.2What is the online status and reliability of YAKOCHU?
YAKOCHU is currently offline, with the last sighting 9 days 22 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 17 September 2026.
A.3What version of Rust is run on YAKOCHU?
YAKOCHU is running Rust network protocol 2633 and build 164530 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on YAKOCHU?
There are not yet enough recorded wipes for YAKOCHU to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 40 days 10 hours have passed since the current world was generated.
A.5What happens on YAKOCHU when wipe day arrives?
Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 8 hours after the latest wipe.
Population
A.6What is the rank of YAKOCHU among Rust servers?
Ranked by player hours across seven days, YAKOCHU holds #15,256, in the top 69% of all ranked servers.
A.7At what level does YAKOCHU operate in terms of players?
YAKOCHU is not online now; 9 days 22 hours have passed since it was last seen.
Tags, lists
A.8What is the meaning of the tags on YAKOCHU?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players, which YAKOCHU publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can YAKOCHU be found among the Rust Statistics lists and filters?
These Rust Statistics lists include YAKOCHU: Rust community servers, measured and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on YAKOCHU?
No gather rate appears in the name of YAKOCHU. At 8 players, the group limit equals the game's default. The mode is pve, which means players cannot fight each other. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11On which map does YAKOCHU take place?
Size 5,000 and seed 20260918 define the procedural, game-generated map on YAKOCHU. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12What is the process for joining YAKOCHU?
Press F1 inside Rust to open the console and enter client.connect 162.43.32.28:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp3,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp3 | Max players. The slot count is 3. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.