SOLOTEST07
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 7h ago · 162.43.50.29:28015
Abstract
We describe the public Rust server SOLOTEST07, reached at 162.43.50.29:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #4,871 of all servers, the top 22%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 01:3026d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 162.43.50.29:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 03:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 28714298 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 303/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 193/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average | 36/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average | 21/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 46/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 59/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does SOLOTEST07 run?
Its average server fps over the last 48 hours was 46, with a minimum of 30. Its entity count reached a maximum of 104,567, including buildings, deployables and all other world objects. The peak memory usage was 3,260 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does SOLOTEST07 have?
A region is not published by SOLOTEST07. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 162.43.50.29:28015.
A.3What is the online status and reliability of SOLOTEST07?
At the present moment, SOLOTEST07 is offline; it was last seen 7 hours ago. The uptime it reports indicates a restart about 9 hours ago. The server was up 27% of the time over the last 7 full days, 46 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for SOLOTEST07?
Rust network protocol 2635 and build 168909 is the version that SOLOTEST07 runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does SOLOTEST07 follow for wipes?
Too few wipes by SOLOTEST07 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 26 days 20 hours have passed since the current world was generated.
A.6What happens on SOLOTEST07 when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe.
Player count
A.7What position does SOLOTEST07 occupy in the ranking of Rust servers?
Ranked by player hours across seven days, SOLOTEST07 holds #4,871, in the top 22% of all ranked servers.
A.8How would you characterise the player activity on SOLOTEST07?
At this moment SOLOTEST07 is offline, having last been seen 7 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1. Averaging 1 players, 01:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What do the tags associated with SOLOTEST07 signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which SOLOTEST07 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can SOLOTEST07 be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that SOLOTEST07 fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern SOLOTEST07?
Its name carries no gather rate for SOLOTEST07. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.12On which map does SOLOTEST07 take place?
Generated by the game from seed 28714298, the procedural map on SOLOTEST07 measures 4,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to SOLOTEST07?
Enter client.connect 162.43.50.29:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.