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RustServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 162.43.85.51:28015

Abstract

We describe the public Rust server RustServer, reached at 162.43.85.51:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 11d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe11d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0008:0017:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020005:0014:0023:0008:0017:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 12:5411d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer
Figure 5: The map: Procedural Map, size 3000, seed 19686. Open on RustMaps.
Table 4: The server's published settings.
Address162.43.85.51:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 12:54 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed19686

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average144/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average34/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does RustServer perform well?

The server fps averaged 116 over the last 48 hours, never dropping below 74. Its entity count reached a maximum of 49,779, including buildings, deployables and all other world objects. Its highest memory usage was 2,925 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is RustServer based?

No region is published by RustServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 162.43.85.51:28015.

A.3How reliable is RustServer, and is it currently online?

RustServer is online at this time. It last restarted around 11 days 6 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on RustServer?

RustServer is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on RustServer?

The record of RustServer's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 11 days 15 hours.

A.6What happens on RustServer when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 3 hours after the latest wipe.

Population

A.7How does RustServer compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts RustServer at #15,349, within the top 69% of ranked servers.

A.8What is the population level of RustServer?

At this moment 0 players are on RustServer, which has 50 slots in total. The mean population for the last seven days is 0.

Tags and filters

A.9How should the tags on RustServer be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which RustServer publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can RustServer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustServer: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Under what rules and settings does RustServer operate?

Its name carries no gather rate for RustServer. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.12On which map does RustServer take place?

Generated by the game from seed 19686, the procedural map on RustServer measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining RustServer?

Press F1 inside Rust to open the console and enter client.connect 162.43.85.51:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.