Rust StatisticsWorking papers on every public Rust server · 103,852 players now

Hello World | Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 163.172.105.179:28015

Abstract

We describe the public Rust server Hello World | Rust, reached at 163.172.105.179:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,255 of all servers, the top 70%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,255top 70%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct11 Oct15 Oct18 Oct22 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hello World | Rust
Figure 4: The map: Procedural Map, size 5000, seed 2005735674. Open on RustMaps.
Table 3: The server's published settings.
Address163.172.105.179:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 08:58 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size5000
Seed2005735674

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average439/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average972/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average986/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average72/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Hello World | Rust?

A region is not published by Hello World | Rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 163.172.105.179:28015.

A.2What is the online status and reliability of Hello World | Rust?

Right now, Hello World | Rust is offline, and the last time it was seen was 11 days ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 8 October 2026.

A.3What version of Rust is run on Hello World | Rust?

Hello World | Rust is running Rust network protocol 2634 and build 167058 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Hello World | Rust wipe?

Too few wipes by Hello World | Rust have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 21 days 9 hours.

Player count

A.5What is the rank of Hello World | Rust among Rust servers?

The seven-day player-hours ranking puts Hello World | Rust at #15,255, within the top 70% of ranked servers.

A.6How would you characterise the player activity on Hello World | Rust?

Hello World | Rust is not online now; 11 days have passed since it was last seen.

Tags, lists

A.7How should the tags on Hello World | Rust be interpreted?

gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Hello World | Rust publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Hello World | Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Hello World | Rust fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Hello World | Rust operate?

The name of Hello World | Rust states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.10What map is in use on Hello World | Rust?

Size 5,000 and seed 2005735674 define the procedural, game-generated map on Hello World | Rust. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.11What is the process for joining Hello World | Rust?

Enter client.connect 163.172.105.179:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167058Build. Build 167058 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.