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GodlikeHost Server

Rust Statistics

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Online · checked 9m ago · 163.245.195.73:26003

Abstract

We describe the public Rust server GodlikeHost Server, reached at 163.245.195.73:26003. At the last check it held 0 of 200 places, against a seven-day mean of 01. It ranks #15,310 of all servers, the top 69%. It last wiped 24d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,310top 69%
Last wipe24d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608019:0004:0013:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 5 Oct, 08:5024d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of GodlikeHost Server
Figure 5: The map: Procedural Map, size 2000, seed 11288. Open on RustMaps.
Table 4: The server's published settings.
Address163.245.195.73:26003
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 08:50 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size2000
Seed11288

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average343/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average452/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average972/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average42/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of GodlikeHost Server smooth?

The server fps averaged 60 over the last 48 hours, never dropping below 60. Its entity count reached a maximum of 13,827, including buildings, deployables and all other world objects. Memory use peaked at 1,302 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does GodlikeHost Server have?

A region is not published by GodlikeHost Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 163.245.195.73:26003 is its address.

A.3What is the reliability of GodlikeHost Server, and is it online?

At the present moment, GodlikeHost Server is online. Based on the uptime it reports, the last restart occurred about 3 days ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 21 September 2026.

A.4What is the Rust version for GodlikeHost Server?

Rust network protocol 2635 and build 168909 is the version that GodlikeHost Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on GodlikeHost Server?

There are not yet enough recorded wipes for GodlikeHost Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 24 days 9 hours ago.

A.6What characterises wipe day on GodlikeHost Server?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does GodlikeHost Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts GodlikeHost Server at #15,310, within the top 69% of ranked servers.

A.8At what level does GodlikeHost Server operate in terms of players?

At this moment 0 players are on GodlikeHost Server, which has 200 slots in total. The mean population for the last seven days is 0.

Tags, lists

A.9How should the tags on GodlikeHost Server be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which GodlikeHost Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can GodlikeHost Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include GodlikeHost Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern GodlikeHost Server?

No gather rate appears in the name of GodlikeHost Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on GodlikeHost Server?

Generated by the game from seed 11288, the procedural map on GodlikeHost Server measures 2,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining GodlikeHost Server?

Enter client.connect 163.245.195.73:26003 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp200Max players. The slot count is 200.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.