RustServer_2901
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 163.44.125.241:28015
Abstract
We describe the public Rust server RustServer_2901, reached at 163.44.125.241:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,584 of all servers, the top 62%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.9 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 5 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 10:0327d ago | 2 | – | running | 0 |
| Fri 18 Sep, 17:0140d ago | 1 | halved by day 5 | 13.7 d | 0 |
| Thu 17 Sep, 19:5441d ago | 1 | – | 0.9 d | 6 |
| Thu 17 Sep, 11:3142d ago | 6 | – | 0.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 163.44.125.241:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 10:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 1042219269 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average | 524/550 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 431/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 61/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 63/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 54/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average | 165/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is RustServer_2901 based?
A region is not published by RustServer_2901. Rust Statistics does not look up the machine's location; it shows where the server says it is. 163.44.125.241:28015 is its address.
A.2What is the online status and reliability of RustServer_2901?
Right now, RustServer_2901 is offline, and the last time it was seen was 11 days 14 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on RustServer_2901?
RustServer_2901 is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does RustServer_2901 wipe?
Prediction of the next wipe is impossible for RustServer_2901, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 27 days 3 hours have passed since the current world was generated.
A.5What happens on RustServer_2901 when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 26 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 5.
Population
A.6What is the rank of RustServer_2901 among Rust servers?
The seven-day player-hours ranking puts RustServer_2901 at #13,584, within the top 62% of ranked servers.
A.7At what level does RustServer_2901 operate in terms of players?
RustServer_2901 is not online now; 11 days 14 hours have passed since it was last seen.
Tags and filters
A.8What is the meaning of the tags on RustServer_2901?
gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags RustServer_2901 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can RustServer_2901 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustServer_2901: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on RustServer_2901?
The name of RustServer_2901 states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on RustServer_2901?
The game generates RustServer_2901's procedural map at size 4,250, from seed 1042219269. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12What steps are required to join RustServer_2901?
Press F1 inside Rust to open the console and enter client.connect 163.44.125.241:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.