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RustServer_23522

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 163.44.126.124:28015

Abstract

We describe the public Rust server RustServer_23522, reached at 163.44.126.124:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 9d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,326top 69%
Last wipe9d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 12:379d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_23522
Figure 5: The map: Procedural Map, size 3000, seed 7410. Open on RustMaps.
Table 4: The server's published settings.
Address163.44.126.124:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 12:37 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed7410

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average65/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average70/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average170/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of RustServer_23522 smooth?

Its average server fps over the last 48 hours was 81, with a minimum of 49. Its entity count reached a maximum of 48,286, including buildings, deployables and all other world objects. Its highest memory usage was 2,297 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is RustServer_23522 based?

There is no region published for RustServer_23522. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 163.44.126.124:28015.

A.3What is the reliability of RustServer_23522, and is it online?

RustServer_23522 is online at this time. Based on the uptime it reports, the last restart occurred about 5 days 14 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for RustServer_23522?

RustServer_23522 is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on RustServer_23522?

Too few wipes by RustServer_23522 have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 9 days.

A.6How would you describe wipe day on RustServer_23522?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What is the rank of RustServer_23522 among Rust servers?

The seven-day player-hours ranking puts RustServer_23522 at #15,326, within the top 69% of ranked servers.

A.8How would you characterise the player activity on RustServer_23522?

The current population of RustServer_23522 is 0, drawn from 50 slots. The mean population for the last seven days is 0.

Tags and filters

A.9What do the tags associated with RustServer_23522 signify?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags RustServer_23522 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can RustServer_23522 be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that RustServer_23522 fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Which settings and rules are in force on RustServer_23522?

No gather rate appears in the name of RustServer_23522. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.12On which map does RustServer_23522 take place?

Generated by the game from seed 7410, the procedural map on RustServer_23522 measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to RustServer_23522?

Press F1 inside Rust to open the console and enter client.connect 163.44.126.124:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.