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Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 6m ago · 163.44.159.67:28015

Abstract

We describe the public Rust server Rust Server, reached at 163.44.159.67:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 99d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,339top 69%
Last wipe99d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0002:0011:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608023:0008:0017:0002:0011:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server
Figure 4: The map: Procedural Map, size 3000, seed 1234. Open on RustMaps.
Table 3: The server's published settings.
Address163.44.159.67:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe21 Jul 2026, 10:40 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average410/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average249/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average43/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average73/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average90/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Rust Server run?

The server fps averaged 60 over the last 48 hours, never dropping below 57. Buildings, deployables and all other world objects counted together reached a maximum of 44,737 entities. Its highest memory usage was 1,879 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Rust Server have?

A region is not published by Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 163.44.159.67:28015 is its address.

A.3What is the reliability of Rust Server, and is it online?

Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 3 days 1 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Rust Server?

Rust network protocol 2631 and build 158240 is the version that Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Rust Server follow for wipes?

The record of Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 99 days 12 hours ago.

Population

A.6What position does Rust Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust Server at #15,339, within the top 69% of ranked servers.

A.7How would you characterise the player activity on Rust Server?

The current population of Rust Server is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8What is the meaning of the tags on Rust Server?

Tags from Rust Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2631 (Protocol): Your game must run protocol 2631 to connect; cs158240 (Build): The game build is 158240; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Rust Server?

The name of Rust Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Rust Server?

Generated by the game from seed 1234, the procedural map on Rust Server measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What steps are required to join Rust Server?

Enter client.connect 163.44.159.67:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2631Protocol. Your game must run protocol 2631 to connect.
cs158240Build. The game build is 158240.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.