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RUST Server 50/70

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 164.152.123.227:28055

Abstract

We describe the public Rust server RUST Server 50/70, reached at 164.152.123.227:28055. At the last check it held 0 of 400 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 214d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/4000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%
Last wipe214d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0002:0011:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020017:0002:0011:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RUST Server 50/70
Figure 4: The map: Procedural Map, size 3500, seed 648252. Open on RustMaps.
Table 3: The server's published settings.
Address164.152.123.227:28055
Region– · uk1
Max players400
Group limit8, the default
Wipe schedule–
Last wipe29 Mar 2026, 09:08 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed648252

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average983/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average29/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does RUST Server 50/70 run?

Its average server fps over the last 48 hours was 102, with a minimum of 91. The highest number of entities it carried was 71,410, comprising buildings, deployables and all other objects. The peak memory usage was 2,623 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is RUST Server 50/70 based?

Its region code is uk1, but RUST Server 50/70 publishes no region. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 164.152.123.227:28055 is its address.

A.3How reliable is RUST Server 50/70, and is it currently online?

RUST Server 50/70 is online at this time. It last restarted around 22 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for RUST Server 50/70?

The version of Rust on RUST Server 50/70 is network protocol 2622 and build 146875, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on RUST Server 50/70?

The record of RUST Server 50/70's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 214 days 7 hours.

Population

A.6What is the rank of RUST Server 50/70 among Rust servers?

Ranked by player hours across seven days, RUST Server 50/70 holds #15,341, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on RUST Server 50/70?

The current population of RUST Server 50/70 is 0, drawn from 400 slots. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8How should the tags on RUST Server 50/70 be interpreted?

Tags from RUST Server 50/70, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp400 (Max players): The slot count is 400; ts8 (Group limit): The team cap is 8, which is the game default; v2622 (Protocol): The game protocol is 2622; your client must match it to join; cs146875 (Build): This server runs game build 146875; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $ruk1 (Region code): uk1 is the code recorded for this server's region. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can RUST Server 50/70 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RUST Server 50/70 fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on RUST Server 50/70?

The name of RUST Server 50/70 states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11What is the map for RUST Server 50/70?

The game generates RUST Server 50/70's procedural map at size 3,500, from seed 648252. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to RUST Server 50/70?

Enter client.connect 164.152.123.227:28055 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp400,ptrak,$ruk1,v2622,gmrust,cs146875,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp400Max players. The slot count is 400.
ts8Group limit. The team cap is 8, which is the game default.
v2622Protocol. The game protocol is 2622; your client must match it to join.
cs146875Build. This server runs game build 146875.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$ruk1Region code. uk1 is the code recorded for this server's region.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.