Local Recording Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3h ago · 165.204.78.2:28015
Abstract
We describe the public Rust server Local Recording Server, reached at 165.204.78.2:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #12,740 of all servers, the top 57%. It last wiped 6h ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 23:536h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 165.204.78.2:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 23:53 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average | 288/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average | 21/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average | 14/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 176/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 88/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 22/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Local Recording Server based?
There is no region published for Local Recording Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 165.204.78.2:28015 is its address.
A.2What is the online status and reliability of Local Recording Server?
Right now, Local Recording Server is offline, and the last time it was seen was 3 hours ago. Its uptime over the last full days (7 days) was 1%, with 1 of 168 hours online. The first record of it by Rust Statistics dates to 13 October 2026.
A.3What version of Rust is run on Local Recording Server?
Rust network protocol 2635 and build 168909 is the version that Local Recording Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Local Recording Server follow for wipes?
The record of Local Recording Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 6 hours have passed since the current world was generated.
Population
A.5How does Local Recording Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Local Recording Server at #12,740, within the top 57% of ranked servers.
A.6At what level does Local Recording Server operate in terms of players?
Local Recording Server is not online now; 3 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 1 players, 00:00 UTC was the busiest hour of the past 48.
Tags and filters
A.7What do the tags associated with Local Recording Server signify?
gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags Local Recording Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Local Recording Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Local Recording Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and map
A.9What are the settings and rules that govern Local Recording Server?
The name of Local Recording Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for Local Recording Server?
The game generates the map on Local Recording Server; that format is procedural.
How to join
A.11What steps are required to join Local Recording Server?
Enter client.connect 165.204.78.2:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp500 | Max players. 500 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.