A Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 166.1.144.13:25957
Abstract
We describe the public Rust server A Rust Server, reached at 166.1.144.13:25957. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 21d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.5 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 9 Oct, 03:3220d ago | 0 | – | running | 0 |
| Wed 7 Oct, 21:2421d ago | 1 | – | 1.3 d | 0 |
| Wed 30 Sep, 06:4129d ago | 3 | halved by day 1 | 7.6 d | 0 |
| Sat 26 Sep, 17:5832d ago | 5+1 | halved by day 1 | 3.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 166.1.144.13:25957 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 21:24 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 455/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 448/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average | 950/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 64/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average | 989/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 23/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does A Rust Server run?
Over the past 48 hours, it ran at an average of 101 server fps, with a low of 8. Its entity count reached a maximum of 47,313, including buildings, deployables and all other world objects. Memory use peaked at 3,667 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of A Rust Server?
There is no region published for A Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 166.1.144.13:25957 is its address.
A.3What is the online status and reliability of A Rust Server?
A Rust Server is online at this time. The uptime it reports indicates a restart about 17 days 11 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 21 September 2026 by Rust Statistics.
A.4What version of Rust is run on A Rust Server?
The version of Rust on A Rust Server is network protocol 2634 and build 167398, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does A Rust Server follow for wipes?
No next wipe can be predicted for A Rust Server since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 21 days 18 hours ago.
A.6What characterises wipe day on A Rust Server?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Population
A.7How does A Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Rust Server holds #15,344, in the top 69% of all ranked servers.
A.8How would you characterise the player activity on A Rust Server?
On A Rust Server, 0 of the 40 slots are occupied at present. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9What is the meaning of the tags on A Rust Server?
gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags A Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Rust Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Which settings and rules are in force on A Rust Server?
No gather rate appears in the name of A Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.12On which map does A Rust Server take place?
The game generates A Rust Server's procedural map at size 3,000, from seed 1. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to A Rust Server?
Press F1 inside Rust to open the console and enter client.connect 166.1.144.13:25957. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://aurorix.net.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.