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VEXA TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 167.148.181.100:28015

Abstract

We describe the public Rust server VEXA TEST, reached at 167.148.181.100:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,295 of all servers, the top 70%. It last wiped 15d ago.

Keywordsquad oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,295top 70%
Last wipe15d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct.

4Rank

The server stands in the top 70% of all ranked servers, and #626 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct16 Oct20 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.2 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Mon 12 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 19:1115d ago 1 – running 0
Sat 10 Oct, 19:5717d ago 1 halved by day 1 2 d 0
Fri 9 Oct, 14:4018d ago 1 – 1.2 d 0
Thu 8 Oct, 13:2019d ago 1 – 1.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of VEXA TEST
Figure 5: The map: Discord.gg/osmanlırust, size 1000, seed 1.
Table 4: The server's published settings.
Address167.148.181.100:28015
Region–
Max players40
Group limitquad
Wipe schedule–
Last wipe12 Oct 2026, 19:11 UTC
Hostname–
First seen5 Oct 2026
MapDiscord.gg/osmanlırust
Size1000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 112 on average85/250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 81 on average97/375
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 50 on average106/200
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 35 on average35/100
[EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | BiweeklEU · quad · biweekly · 29 on average8/150
『小宇宙』10.27号/新开/四人服/萌新服EA · quad · weekly · 21 on average1/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does VEXA TEST have?

There is no region published for VEXA TEST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 167.148.181.100:28015 is its address.

A.2How reliable is VEXA TEST, and is it currently online?

VEXA TEST is currently offline, with the last sighting 10 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 5 October 2026.

A.3What is the Rust version for VEXA TEST?

The version of Rust on VEXA TEST is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does VEXA TEST wipe?

With irregular wipe times, VEXA TEST offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 15 days 6 hours ago.

A.5How would you describe wipe day on VEXA TEST?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.

Player count

A.6What is the rank of VEXA TEST among Rust servers?

Ranked by player hours across seven days, VEXA TEST holds #15,295, in the top 70% of all ranked servers. It ranks #626 among servers in the quad group.

A.7How would you characterise the player activity on VEXA TEST?

VEXA TEST is not online now; 10 days 4 hours have passed since it was last seen.

Tags and filters

A.8What is the meaning of the tags on VEXA TEST?

Tags from VEXA TEST, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can VEXA TEST be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that VEXA TEST fits. These filters on the server list return it: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad.

Rules, settings, map

A.10Under what rules and settings does VEXA TEST operate?

Its name carries no gather rate for VEXA TEST. The group limit is 4 players, under quad. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11On which map does VEXA TEST take place?

Size 1,000 and seed 1 define the procedural, game-generated map on VEXA TEST. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Discord.gg/osmanlırust.

How to join

A.12How do you connect to VEXA TEST?

Press F1 inside Rust to open the console and enter client.connect 167.148.181.100:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts4Group limit. 4 is the maximum team size.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.