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A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 22d ago · 167.148.181.234:28015

Abstract

We describe the public Rust server A Rust Server, reached at 167.148.181.234:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,986 of all servers, the top 71%. It last wiped 23d ago.

Keywordsoxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,986top 71%
Last wipe23d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.1 daysbetween real wipes
On rhythm50%of its recent wipes
Wipe-day peak1players, last three wipes
Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 16:3023d ago 1 – running 1
Sat 3 Oct, 19:3324d ago 1 – 0.9 d 0
Fri 2 Oct, 17:1325d ago 1 – 1.1 d 1
Thu 1 Oct, 16:0926d ago 1 – 1 d 0
Thu 24 Sep, 19:4533d ago 0 – 6.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 5: The map: Discord.gg/Osmanlirust, size 1500, seed 1.
Table 4: The server's published settings.
Address167.148.181.234:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 16:42 UTC
Hostname–
First seen24 Sep 2026
MapDiscord.gg/Osmanlirust
Size1500
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average484/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average27/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average50/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average234/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average86/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average94/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is A Rust Server based?

There is no region published for A Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 167.148.181.234:28015 is its address.

A.2How reliable is A Rust Server, and is it currently online?

At the present moment, A Rust Server is offline; it was last seen 22 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 24 September 2026 by Rust Statistics.

A.3What version of Rust is run on A Rust Server?

A Rust Server is running Rust network protocol 2634 and build 166652 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does A Rust Server wipe?

No next wipe can be predicted for A Rust Server since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 23 days 7 hours have passed since the current world was generated.

A.5What characterises wipe day on A Rust Server?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.6What is the rank of A Rust Server among Rust servers?

Ranked by player hours across seven days, A Rust Server holds #15,986, in the top 71% of all ranked servers.

A.7How would you characterise the player activity on A Rust Server?

The last recorded sighting of A Rust Server was 22 days 17 hours ago; it is offline now.

Tags and filters

A.8What do the tags associated with A Rust Server signify?

gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod): these are the tags A Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can A Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Rust Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does A Rust Server operate?

The name of A Rust Server states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11On which map does A Rust Server take place?

Generated by the game from seed 1, the procedural map on A Rust Server measures 1,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Discord.gg/Osmanlirust.

How to join

A.12What steps are required to join A Rust Server?

Enter client.connect 167.148.181.234:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. This server runs game build 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.