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[US|EU] Public Solo/Duo Server

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Online · checked 11m ago · 167.160.89.85:28015

Abstract

We describe the public Rust server [US|EU] Public Solo/Duo Server, reached at 167.160.89.85:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,404 of all servers, the top 69%. It last wiped 15d ago.

Keywordsrust server

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1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,404top 69%
Last wipe15d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0002:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020022:0007:0016:0002:0011:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.2 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 1
Mon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 00:1915d ago 2 – running 1
Thu 8 Oct, 20:3019d ago 3 halved by day 1 3.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US|EU] Public Solo/Duo Server
Figure 5: The map: Procedural Map, size 2800, seed 346781. Open on RustMaps.
Table 4: The server's published settings.
Address167.160.89.85:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 00:19 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size2800
Seed346781

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], community tab servers measured [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |US Main|NA · groups of 12+ · weekly · 249 on average33/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 232 on average56/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 183 on average620/675
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average23/100
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 144 on average562/575
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 140 on average56/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [US|EU] Public Solo/Duo Server smooth?

Over the past 48 hours, it ran at an average of 112 server fps, with a low of 96. The highest number of entities it carried was 40,926, comprising buildings, deployables and all other objects. The peak memory usage was 2,915 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of [US|EU] Public Solo/Duo Server?

Without a region tag from [US|EU] Public Solo/Duo Server, its name still points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 167.160.89.85:28015 is its address.

A.3What is the online status and reliability of [US|EU] Public Solo/Duo Server?

[US|EU] Public Solo/Duo Server is online at this time. Based on the uptime it reports, the last restart occurred about 15 days 19 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 8 October 2026.

A.4What is the Rust version for [US|EU] Public Solo/Duo Server?

The version of Rust on [US|EU] Public Solo/Duo Server is network protocol 2634 and build 167398, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does [US|EU] Public Solo/Duo Server wipe?

There are not yet enough recorded wipes for [US|EU] Public Solo/Duo Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 15 days 21 hours ago.

A.6How would you describe wipe day on [US|EU] Public Solo/Duo Server?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 1 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Player count

A.7How does [US|EU] Public Solo/Duo Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, [US|EU] Public Solo/Duo Server holds #15,404, in the top 69% of all ranked servers.

A.8At what level does [US|EU] Public Solo/Duo Server operate in terms of players?

At this moment 0 players are on [US|EU] Public Solo/Duo Server, which has 50 slots in total. The seven-day average for this server is 0 players.

Tags, lists

A.9How should the tags on [US|EU] Public Solo/Duo Server be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which [US|EU] Public Solo/Duo Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can [US|EU] Public Solo/Duo Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [US|EU] Public Solo/Duo Server fits are: Rust community servers, measured and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on [US|EU] Public Solo/Duo Server?

Its name carries no gather rate for [US|EU] Public Solo/Duo Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on [US|EU] Public Solo/Duo Server?

Size 2,800 and seed 346781 define the procedural, game-generated map on [US|EU] Public Solo/Duo Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What steps are required to join [US|EU] Public Solo/Duo Server?

Enter client.connect 167.160.89.85:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.