Rust StatisticsWorking papers on every public Rust server · 50,243 players now

Chill

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 29d ago · 167.160.93.169:28025

Abstract

We describe the public Rust server Chill, reached at 167.160.93.169:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #16,956 of all servers, the top 71%. It last wiped 80d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,956top 71%
Last wipe80d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Chill
Figure 4: The map: Procedural Map, size 3500, seed 845366929. Open on RustMaps.
Table 3: The server's published settings.
Address167.160.93.169:28025
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe8 Aug 2026, 18:53 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed845366929

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average363/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average25/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average44/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average168/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average67/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average70/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Chill based?

No region is published by Chill. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 167.160.93.169:28025.

A.2What is the reliability of Chill, and is it online?

Right now, Chill is offline, and the last time it was seen was 29 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on Chill?

Chill is running Rust network protocol 2632 and build 160556 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Chill wipe?

Too few wipes by Chill have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 80 days 6 hours ago.

Player count

A.5What position does Chill occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Chill holds #16,956, in the top 71% of all ranked servers.

A.6At what level does Chill operate in terms of players?

The last recorded sighting of Chill was 29 days 17 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on Chill?

gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, the value the game sets by default; v2632 (Protocol): The game protocol is 2632; your client must match it to join; cs160556 (Build): Build 160556 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Chill publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Chill be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Chill fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Chill?

Its name carries no gather rate for Chill. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for Chill?

Generated by the game from seed 845366929, the procedural map on Chill measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.11How do you connect to Chill?

Enter client.connect 167.160.93.169:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2632,gmrust,cs160556,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. The slot count is 100.
ts8Group limit. 8 per team, the value the game sets by default.
v2632Protocol. The game protocol is 2632; your client must match it to join.
cs160556Build. Build 160556 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.