Rust StatisticsWorking papers on every public Rust server · 89,289 players now

Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 1h ago · 168.100.161.129:28129

Abstract

We describe the public Rust server Rust Server, reached at 168.100.161.129:28129. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 69%. It last wiped 7d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,426top 69%
Last wipe7d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246819:0004:0013:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap33.9 daysbetween real wipes
Wipe-day peak0players, last three wipes
Wed 21 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 12:557d ago 0 – running 0
Thu 17 Sep, 15:5541d ago 0 – 33.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server
Figure 5: The map: Procedural Map, size 2000, seed 123456. Open on RustMaps.
Table 4: The server's published settings.
Address168.100.161.129:28129
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 12:55 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed123456

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Rust Server smooth?

The server fps averaged 5 over the last 48 hours, never dropping below 5. Its entity count reached a maximum of 16,755, including buildings, deployables and all other world objects. The peak memory usage was 1,322 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Rust Server have?

No region is published by Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 168.100.161.129:28129.

A.3What is the online status and reliability of Rust Server?

At the present moment, Rust Server is online. Based on the uptime it reports, the last restart occurred about 7 days 3 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Rust Server?

Rust network protocol 2634 and build 167781 is the version that Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does Rust Server follow for wipes?

The record of Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 7 days 5 hours ago.

A.6How would you describe wipe day on Rust Server?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What position does Rust Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust Server at #15,426, within the top 69% of ranked servers.

A.8How would you characterise the player activity on Rust Server?

On Rust Server, 0 of the 40 slots are occupied at present. The mean population for the last seven days is 0.

Tags, lists

A.9What is the meaning of the tags on Rust Server?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Under what rules and settings does Rust Server operate?

Its name carries no gather rate for Rust Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on Rust Server?

Size 2,000 and seed 123456 define the procedural, game-generated map on Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to Rust Server?

Press F1 inside Rust to open the console and enter client.connect 168.100.161.129:28129. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. The slot count is 40.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.