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Rustafied.com - Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 168.100.162.11:28025

Abstract

We describe the public Rust server Rustafied.com - Test Server, reached at 168.100.162.11:28025. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 11. It ranks #13,725 of all servers, the top 62%. It makes a new world every few hours (18 this week), so it keeps no wipe schedule.

Keywordsvanilla premium

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#13,725top 62%
Wipesresets18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304008:0017:0002:0011:0021:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 10:4920h ago – – – 0
Wed 28 Oct, 10:2421h ago – – – 0
Tue 27 Oct, 10:461d ago – – – 0
Tue 27 Oct, 10:251d ago – – – 0
Mon 26 Oct, 10:562d ago – – – 0
Mon 26 Oct, 10:382d ago – – – 0
Mon 26 Oct, 10:262d ago – – – 0
Sun 25 Oct, 11:043d ago – – – 0
Sun 25 Oct, 10:473d ago – – – 0
Sun 25 Oct, 10:343d ago – – – 0

6Map and settings

Map of Rustafied.com - Test Server
Figure 4: The map: Procedural Map, size 4500, seed 2045827630. Open on RustMaps.
Table 3: The server's published settings.
Address168.100.162.11:28025
Region–
Max players–
Group limit16 max
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen12 Sep 2026
MapProcedural Map
Size4500
Seed2045827630

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are tutorial island servers [2], community tab servers measured [3], live vanilla server list [4] and Rust wipe forecast [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - US Long Premium | JUST WIPED 29.10NA · no group limit · 65 on average74/100
Rustoria.co - EU East Medium | JUST WIPED 29.10EU · no group limit · 65 on average78/100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average6/150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average2/150
My Rust server | Powered by AMPgroups of 8+ · 2 on average0/5
CSL | EU StagingEU · groups of 8+ · 23 on average0/64

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Rustafied.com - Test Server run?

Its average server fps over the last 48 hours was 30, with a minimum of 28. The highest number of entities it carried was 119,000, comprising buildings, deployables and all other objects. Memory use peaked at 2,469 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Rustafied.com - Test Server?

There is no region published for Rustafied.com - Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 168.100.162.11:28025 is its address.

A.3What is the reliability of Rustafied.com - Test Server, and is it online?

At the present moment, Rustafied.com - Test Server is online. It last restarted around 18 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 12 September 2026.

A.4What is the Rust version for Rustafied.com - Test Server?

Rust network protocol 2635 and build 169498 is the version that Rustafied.com - Test Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Rustafied.com - Test Server follow for wipes?

Rustafied.com - Test Server generates a fresh world every few hours. No wipe schedule is maintained, and these resets are not counted as wipes.

Population

A.6What position does Rustafied.com - Test Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rustafied.com - Test Server at #13,725, within the top 62% of ranked servers.

A.7At what level does Rustafied.com - Test Server operate in terms of players?

Rustafied.com - Test Server is currently host to 0 players. Over the last week the count averages 0 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 0 players.

Tags and filters

A.8What is the meaning of the tags on Rustafied.com - Test Server?

Tags from Rustafied.com - Test Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp0 (Max players): 0 slots are available; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169498 (Build): Build 169498 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; ^q (Premium): Rust's premium status is required to join. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Rustafied.com - Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rustafied.com - Test Server fits are: Rust servers with the tutorial tag, Rust community servers, measured and Vanilla Rust servers. You will find it on the server list filtered by: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.10Which settings and rules are in force on Rustafied.com - Test Server?

The name of Rustafied.com - Test Server states no gather rate. 16 players is the cap on a group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. Rust's premium status is required to join. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Rustafied.com - Test Server?

Size 4,500 and seed 2045827630 define the procedural, game-generated map on Rustafied.com - Test Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12How do you connect to Rustafied.com - Test Server?

Press F1 inside Rust to open the console and enter client.connect 168.100.162.11:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Rust's premium status is required to join. The website for this server is https://www.rustafied.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169498,^q,ts16.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp0Max players. 0 slots are available.
ts16Group limit. Teams are capped at 16.
v2635Protocol. Your game must run protocol 2635 to connect.
cs169498Build. Build 169498 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^tTutorial on. The tutorial from Facepunch is open to new players here.
Mods and access
^qPremium. Rust's premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Tutorial island servers. ruststatistics.org/rust-tutorial-servers.
  3. [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.