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Rustafied.com - 0x01

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 168.100.162.11:28065

Abstract

We describe the public Rust server Rustafied.com - 0x01, reached at 168.100.162.11:28065. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 11. It ranks #14,555 of all servers, the top 65%. It last wiped 12h ago.

Keywordspremium

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,555top 65%
Last wipe12h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
0123408:0017:0002:0010:0020:0005:00Wiped Wed 28 Oct, 19:00 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
010020030040008:0017:0002:0010:0020:0005:00Wiped Wed 28 Oct, 19:00 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct22 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Sun 25 OctFri 23 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 19:0012h ago – – running 0
Sun 25 Oct, 13:483d ago 0+1 – 3.2 d 0
Fri 23 Oct, 20:585d ago 1+1 – 1.7 d 0
Wed 21 Oct, 20:397d ago 1 halved by day 1 2 d 0
Wed 21 Oct, 14:347d ago 1 – 0.3 d 0
Sun 11 Oct, 15:2317d ago 0 – 10 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rustafied.com - 0x01
Figure 5: The map: Procedural Map, size 4500, seed 1691758628. Open on RustMaps.
Table 4: The server's published settings.
Address168.100.162.11:28065
Region–
Max players–
Group limit16 max
Wipe schedule–
Last wipe28 Oct 2026, 19:00 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size4500
Seed1691758628

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average226/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average196/225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average20/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average100/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Rustafied.com - 0x01 run?

The server fps averaged 218 over the last 48 hours, never dropping below 189. The highest number of entities it carried was 121,000, comprising buildings, deployables and all other objects. Its highest memory usage was 3,345 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Rustafied.com - 0x01?

A region is not published by Rustafied.com - 0x01. Rust Statistics does not look up the machine's location; it shows where the server says it is. 168.100.162.11:28065 is its address.

A.3What is the online status and reliability of Rustafied.com - 0x01?

At the present moment, Rustafied.com - 0x01 is online. Based on the uptime it reports, the last restart occurred about 10 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 11 October 2026.

A.4What version of Rust is run on Rustafied.com - 0x01?

Rustafied.com - 0x01 is running Rust network protocol 2635 and build 169552 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does Rustafied.com - 0x01 wipe?

No next wipe can be predicted for Rustafied.com - 0x01 since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 12 hours ago.

A.6What happens on Rustafied.com - 0x01 when wipe day arrives?

Recent wipes saw an average peak of 1 players. On the latest wipe the peak population came 0 hours after the wipe, with a queue of 1 additional players. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Population

A.7What is the rank of Rustafied.com - 0x01 among Rust servers?

The seven-day player-hours ranking puts Rustafied.com - 0x01 at #14,555, within the top 65% of ranked servers.

A.8How would you characterise the player activity on Rustafied.com - 0x01?

Rustafied.com - 0x01 is currently host to 0 players. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.9How should the tags on Rustafied.com - 0x01 be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp0 (Max players): It offers 0 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169552 (Build): Build 169552 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^q (Premium): Entry is limited to players holding Rust's premium status, which Rustafied.com - 0x01 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Rustafied.com - 0x01 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rustafied.com - 0x01: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.11What are the settings and rules that govern Rustafied.com - 0x01?

The name of Rustafied.com - 0x01 states no gather rate. 16 players is the cap on a group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. Entry is limited to players holding Rust's premium status. VAC is active: that is Valve's anti-cheat.

A.12On which map does Rustafied.com - 0x01 take place?

The game generates Rustafied.com - 0x01's procedural map at size 4,500, from seed 1691758628. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining Rustafied.com - 0x01?

Enter client.connect 168.100.162.11:28065 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Entry is limited to players holding Rust's premium status. You can find its website at https://www.rustafied.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,^q,ts16.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp0Max players. It offers 0 slots.
ts16Group limit. Teams are capped at 16.
v2635Protocol. Your game must run protocol 2635 to connect.
cs169552Build. Build 169552 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^qPremium. Entry is limited to players holding Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.