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Rust Plugin Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 169.1.12.83:28015

Abstract

We describe the public Rust server Rust Plugin Test Server, reached at 169.1.12.83:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,414 of all servers, the top 69%. It last wiped 5d ago.

Keywordsoxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,414top 69%
Last wipe5d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0004:0006:0007:0009:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.7 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Thu 22 OctMon 12 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 04:205d ago 0 – running 0
Mon 12 Oct, 06:1715d ago 1 halved by day 3 9.9 d 1
Wed 7 Oct, 13:4120d ago 1 halved by day 1 4.7 d 1
Tue 6 Oct, 04:1721d ago 1 – 1.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address169.1.12.83:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 04:20 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average352/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average22/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average41/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average144/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average63/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average65/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Rust Plugin Test Server?

No region is published by Rust Plugin Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 169.1.12.83:28015 is its address.

A.2What is the online status and reliability of Rust Plugin Test Server?

At the present moment, Rust Plugin Test Server is offline; it was last seen 38 hours ago. Its uptime over the last full days (7 days) was 79%, with 132 of 168 hours online. The first record of it by Rust Statistics dates to 19 September 2026.

A.3What version of Rust is run on Rust Plugin Test Server?

The version of Rust on Rust Plugin Test Server is network protocol 2634 and build 167058, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Rust Plugin Test Server wipe?

No next wipe can be predicted for Rust Plugin Test Server since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 5 days 20 hours ago.

A.5What characterises wipe day on Rust Plugin Test Server?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.

Player count

A.6What position does Rust Plugin Test Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust Plugin Test Server at #15,414, within the top 69% of ranked servers.

A.7How would you characterise the player activity on Rust Plugin Test Server?

Rust Plugin Test Server is not online now; 38 hours have passed since it was last seen. The seven-day average for this server is 0 players.

Tags, lists

A.8What do the tags associated with Rust Plugin Test Server signify?

Tags from Rust Plugin Test Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod). Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Rust Plugin Test Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust Plugin Test Server fits. These filters on the server list return it: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on Rust Plugin Test Server?

The name of Rust Plugin Test Server states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Rust Plugin Test Server take place?

The game generates the map on Rust Plugin Test Server; that format is procedural.

Connection

A.12What is the process for joining Rust Plugin Test Server?

Press F1 inside Rust to open the console and enter client.connect 169.1.12.83:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167058Build. The game build is 167058.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.