offline_test_server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 169.1.93.174:28015
Abstract
We describe the public Rust server offline_test_server, reached at 169.1.93.174:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,244 of all servers, the top 65%. It last wiped 9d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 19 Oct, 19:269d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 169.1.93.174:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 19:26 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average | 581/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 366/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average | 46/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 44/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average | 127/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average | 144/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of offline_test_server?
There is no region published for offline_test_server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 169.1.93.174:28015 is its address.
A.2How reliable is offline_test_server, and is it currently online?
Right now, offline_test_server is offline, and the last time it was seen was 9 days 1 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 19 October 2026.
A.3What is the Rust version for offline_test_server?
The version of Rust on offline_test_server is network protocol 2634 and build 167781, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does offline_test_server wipe?
There are not yet enough recorded wipes for offline_test_server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 9 days 1 hours have passed since the current world was generated.
A.5How would you describe wipe day on offline_test_server?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does offline_test_server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, offline_test_server holds #14,244, in the top 65% of all ranked servers.
A.7At what level does offline_test_server operate in terms of players?
The last recorded sighting of offline_test_server was 9 days 1 hours ago; it is offline now.
Tags, lists
A.8What is the meaning of the tags on offline_test_server?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which offline_test_server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can offline_test_server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that offline_test_server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Which settings and rules are in force on offline_test_server?
Its name carries no gather rate for offline_test_server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What is the map for offline_test_server?
The game generates the map on offline_test_server; that format is procedural.
How to join
A.12How do you connect to offline_test_server?
Press F1 inside Rust to open the console and enter client.connect 169.1.93.174:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.