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RUSTY

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 169.155.120.88:10000

Abstract

We describe the public Rust server RUSTY, reached at 169.155.120.88:10000. At the last check it held 0 of 4 places, against a seven-day mean of 01. It ranks #15,290 of all servers, the top 69%. It last wiped 16d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,290top 69%
Last wipe16d agomonthly schedule
Next wipe36d 19hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0019:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040000:0009:0019:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RUSTY
Figure 4: The map: Procedural Map, size 3000, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address169.155.120.88:10000
Region–
Max players4
Group limit8, the default
Wipe schedulemonthly
Last wipe13 Oct 2026, 06:12 UTC
Hostname–
First seen13 Oct 2026
MapProcedural Map
Size3000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2], unmodded rust server list [3] and servers wiping soon [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average145/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average107/200
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average124/400
[EU East] Facepunch 4EU · groups of 8+ · monthly · 159 on average58/350
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 125 on average149/200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average58/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does RUSTY perform well?

The server fps averaged 199 over the last 48 hours, never dropping below 190. The highest number of entities it carried was 47,381, comprising buildings, deployables and all other objects. Memory use peaked at 3,453 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is RUSTY based?

No region is published by RUSTY. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 169.155.120.88:10000.

A.3What is the online status and reliability of RUSTY?

RUSTY is online at this time. Based on the uptime it reports, the last restart occurred about 15 days 18 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 October 2026 by Rust Statistics.

A.4What is the Rust version for RUSTY?

Rust network protocol 2634 and build 167781 is the version that RUSTY runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on RUSTY?

The estimate of RUSTY's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 16 days 17 hours. According to its tags, wipes happen once a month.

Player count

A.6What position does RUSTY occupy in the ranking of Rust servers?

Ranked by player hours across seven days, RUSTY holds #15,290, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on RUSTY?

At this moment 0 players are on RUSTY, which has 4 slots in total. The seven-day average for this server is 0 players.

Tags, lists

A.8How should the tags on RUSTY be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): 4 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped: these are the tags RUSTY publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can RUSTY be found among the Rust Statistics lists and filters?

Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that RUSTY fits. You will find it on the server list filtered by: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.10What are the settings and rules that govern RUSTY?

The name of RUSTY states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is inactive: the anti-cheat from Valve is off.

A.11On which map does RUSTY take place?

The game generates RUSTY's procedural map at size 3,000, from seed 1. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What steps are required to join RUSTY?

Enter client.connect 169.155.120.88:10000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp4Max players. 4 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.